Difference between revisions of "Manticore"
Fae toledo (talk | contribs) m (→Skills: Standard to Light skill rename) |
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ship=Manticore| | ship=Manticore| | ||
shipTypeID=12032| | shipTypeID=12032| | ||
− | fitName= | + | fitName=Bombers' Bar MK VII| |
− | fitID= | + | fitID=Bombers--Bar-MK-VII| |
high1name=Prototype 'Arbalest' Torpedo Launcher| | high1name=Prototype 'Arbalest' Torpedo Launcher| | ||
high1typeID=8117| | high1typeID=8117| | ||
Line 141: | Line 141: | ||
high3name=Prototype 'Arbalest' Torpedo Launcher| | high3name=Prototype 'Arbalest' Torpedo Launcher| | ||
high3typeID=8117| | high3typeID=8117| | ||
− | high4name= | + | high4name=Bomb Launcher I| |
− | high4typeID= | + | high4typeID=27914| |
− | high5name= | + | high5name=Covert Ops Cloaking Device II| |
− | high5typeID= | + | high5typeID=11578| |
− | mid1name= | + | mid1name=Medium Shield Extender II| |
− | mid1typeID= | + | mid1typeID=3831| |
mid2name=Warp Disruptor II| | mid2name=Warp Disruptor II| | ||
mid2typeID=3244| | mid2typeID=3244| | ||
mid3name=Phased Weapon Navigation Array Generation Extron| | mid3name=Phased Weapon Navigation Array Generation Extron| | ||
mid3typeID=19814| | mid3typeID=19814| | ||
− | mid4name= | + | mid4name=1MN Afterburner II| |
− | mid4typeID= | + | mid4typeID=438| |
− | low1name= | + | low1name=Micro Auxiliary Power Core I| |
− | low1typeID= | + | low1typeID=11563| |
− | low2name= | + | low2name=Ballistic Control System II| |
− | low2typeID= | + | low2typeID=22291| |
− | charge1name | + | charge1name=Caldari Navy Scourge Torpedo x1| |
− | + | charge1typeID=27345| | |
− | + | charge2name=Concussion Bomb x1| | |
− | + | charge2typeID=27912| | |
− | + | charge3name=open| | |
− | + | charge4name=open| | |
− | |||
− | |||
charge5name=open| | charge5name=open| | ||
− | rig1name=Small | + | rig1name=Small Polycarbon Engine Housing I| |
− | rig1typeID= | + | rig1typeID=31177| |
− | rig2name=Small | + | rig2name=Small Ancillary Current Router I| |
− | rig2typeID= | + | rig2typeID=31358| |
difficulty=1| | difficulty=1| | ||
warsop=A| | warsop=A| | ||
warsopReason=| | warsopReason=| | ||
− | version= | + | version=ODY 1.0| |
− | shipDNA=12032:8117;3:11578;1:27914;1: | + | shipDNA=12032:8117;3:11578;1:27914;1:438;1:3244;1:3831;1:19814;1:11563;1:22291;1:31177;1:31358;1:27345;1:27912;1::| |
skills=| | skills=| | ||
− | notes= | + | notes=Bombers' Bar Baseline. Represents a solid starting point for variations (i.e. RSD's, TP's in place of point).</li><li>Uses Concussion Bombs and Scourge Torpedoes.}} |
==Tactics== | ==Tactics== |
Revision as of 20:42, 22 June 2013
RELATED UNI-WIKI REFERENCES
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Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. SHIP BONUSES
Caldari Frigate Skill Bonus:
Ship Attributes
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Summary
The Manticore is the most popular of the stealth bomber class, mainly because of its considerably higher CPU than the others, which makes it easier to fit higher quality launchers.
Skills
Skills
While the skills above will allow you to 'fly' the Manticore, it is pointless to fly a Stealth Bomber without a covert ops cloaking device, or torpedo launchers.
Required to function as a Stealth Bomber:
- Cloaking IV
- Torpedoes I
- Missile Launcher Operation IV
- Heavy Missiles III
- Light Missiles III
Suggested Skills:
- Navigation III
- Acceleration Control III
- Warp Drive Operation III
- Spaceships Command IV
- Evasive Maneuvering III
- Electronics V
- Engineering V
- Energy Management III
- Target Painting II
- Electronic Warfare II
- Sensor Linking II
- Long Range Targeting III
- Signature Analysis III
- Targeting III
- Shield Management III
- Shield Operation III
- Energy Management III
- Energy Upgrades III
- Launcher Rigging II
- Astronautic Rigging II
- Jury Rigging III
- Mechanic IV
In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:
- Missile Bombardment IV
- Missile Projection III
- Rapid Launch III
- Target Navigation Prediction III
- Warhead Upgrades III
- Bomb Deployment I
- Covert Ops IV
Fitting
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Bomb Launcher I
Covert Ops Cloaking Device II
Medium Shield Extender II
Warp Disruptor II
Phased Weapon Navigation Array Generation Extron
1MN Afterburner II
Micro Auxiliary Power Core I
Ballistic Control System II
Small Polycarbon Engine Housing I
Small Ancillary Current Router I
Caldari Navy Scourge Torpedo x1
Concussion Bomb x1
- Bombers' Bar Baseline. Represents a solid starting point for variations (i.e. RSD's, TP's in place of point).
- Uses Concussion Bombs and Scourge Torpedoes.
Tactics
No sub-article about Manticore roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Manticore here.