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Inquisitor: Difference between revisions

From EVE University Wiki
Line 216: Line 216:
shipDNA=590:26912;3:2032;1:5973;1:1447;1:2048;1:11269;1:20347;1:31370;3:23711;1::|
shipDNA=590:26912;3:2032;1:5973;1:1447;1:2048;1:11269;1:20347;1:31370;3:23711;1::|
skills=|
skills=|
notes=Requires fairly high skills for a Frigate to be cap stable, including as a minimum Amarr Frigates V and Remote Armor Repair Systems IV. </li><li>As fitted, with all skills at V and before boost, this fit has 4.67 K EHP, flies at 2100 m/s (3000 m/s with MWD overheateds) and align in 7 s with MWD on (5.3 s with MWD off).</li><li>This ship will repair 96 armor/s from a range of 28.8 km</li><li>If skills do not allow you to equip this, consider replacing the MWD by an afterburner. This reduces the velocity to 800 m/s but is much easier to fit.}}
notes=Requires fairly high skills for a Frigate to be cap stable, including as a minimum Amarr Frigates V and Remote Armor Repair Systems IV. </li><li>As fitted, with all skills at V and before boost, this fit has 4.67 K EHP, flies at 2100 m/s (3000 m/s with MWD overheated) and align in 7 s with MWD on (5.3 s with MWD off).</li><li>This ship will repair 96 armor/s from a range of 28.8 km</li><li>If skills do not allow you to equip this, consider replacing the MWD by an afterburner. This reduces the velocity to 800 m/s but is much easier to fit.}}


==Tactics==
==Tactics==