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|info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Roden Shipyards<br><br>Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than that of their competitors’. | |info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Roden Shipyards<br><br>Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than that of their competitors’. | ||
|bonuses=<b>Gallente Destroyer Skill Bonus:</b><br>10% bonus to Small Hybrid Turret optimal range per level | |bonuses=<b>Gallente Destroyer Skill Bonus:</b><br>10% bonus to Small Hybrid Turret optimal range per level, 10% bonus to Small Hybrid Turret tracking speed per level<br><b>Interdictors Skill Bonus:</b><br>5% bonus to Small Hybrid Turret damage per level, 10% reduction in Microwarpdrive signature radius penalty per level<br>Role Bonus:<br>Can fit Interdiction Sphere Launchers | ||
|structurehp=800 HP | |structurehp=800 HP | ||