Difference between revisions of "Kronos"
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|info=Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Duvolle Labs<br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden’s foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. | |info=Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Duvolle Labs<br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden’s foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. | ||
− | |bonuses=<b>Gallente Battleship Skill Bonus:</b><br>5% bonus to large hybrid weapon damage | + | |bonuses=<b>Gallente Battleship Skill Bonus:</b><br>5% bonus to large hybrid weapon damage, 10% bonus to large Hybrid Turret Falloff per level<br><b>Marauder Skill Bonus:</b><br>7.5% bonus to Armor Repair amount per level, 7.5% bonus to large hybrid weapon tracking per level<br><b>Role Bonus:</b><br>100% bonus to large hybrid weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay |
|structurehp=9,500 HP | |structurehp=9,500 HP |
Revision as of 21:35, 1 December 2013
RELATED UNI-WIKI REFERENCES
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Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines. SHIP BONUSES
Gallente Battleship Skill Bonus:
Ship Attributes
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Summary
The Kronos is the Gallente Marauder-class battleship. The Kronos is a behemoth of a ship that can roll over almost any challenger with ease due to its monstrous tank, mixed flight of heavy and medium drones, bonus to web effectiveness, and four double-damage hybrid turrets (the ship's bonuses favoring blasters).
The Marauder class in general is designed for PvE use, and has several built-in weaknesses designed to prevent them from being overpowered in PvP. It has low sensor strength, meaning it is vulnerable to ECM. It also has low scan resolution (even by battleship standards), meaning it will take a great deal of time to lock small targets. Thus, without support, a Kronos can be nickle-and-dimed while being pointed, jammed, and kited by smaller vessels. For a similar vessel more slanted to PvP performance, try the Vindicator.
As with all Marauders, it has several utility high slots, which are intended to be fit with tractors and salvagers to make an all-in-one PvE ship.
Skills
Further information about additional or recommended skills to pilot Kronos for a specific or it's common role(s) can be written here.
Fitting
Ion Blaster Cannon II
Ion Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Core X-Type 100MN Microwarpdrive
Republic Fleet Warp Disruptor
Federation Navy Stasis Webifier
True Sansha Heavy Capacitor Booster
Damage Control II
Corpus A-Type Large Armor Repairer
Corpus A-Type Large Armor Repairer
Federation Navy Magnetic Field Stabilizer
Corpum A-Type Energized Adaptive Nano Membrane
Corpum A-Type Energized Adaptive Nano Membrane
Corpum A-Type Energized Explosive Membrane
Large Auxiliary Nano Pump II
Large Auxiliary Nano Pump II
Ogre II x3
Hammerhead II x5
Navy Cap Booster 800 x1
Void L x4
- This ship made Jester's Kill of the Week on July 8, 2013. He got killed, but managed to repair 254 068 damage before dying.
- 87 K EHP, 1076 m/s (1540 m/s overheated), align in 16.7 s with MWD on (11.2 s off), it can repair over 2000 ehp/s!
- 1110 dps at 5.6 + 5 km with Ogre drones and Void ammo
Tactics
No sub-article about Kronos roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Kronos here.