Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Claw: Difference between revisions

From EVE University Wiki
mNo edit summary
Added an arty kiting Claw similar to what is being used in inty gangs.
Line 93: Line 93:
==Fitting==
==Fitting==
{{ShipFitting|
{{ShipFitting|
ship=Claw|
shipTypeID=11196|
fitName=Arty Claw|
fitID=Arty-Claw|
high1name=280mm Howitzer Artillery II|
high1typeID=2977|
high2name=280mm Howitzer Artillery II|
high2typeID=2977|
high3name=280mm Howitzer Artillery II|
high3typeID=2977|
high4name=open|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Faint Warp Disruptor I|
mid2typeID=5403|
low1name=Gyrostabilizer II|
low1typeID=519|
low2name=Tracking Enhancer II|
low2typeID=1999|
low3name=Nanofiber Internal Structure II|
low3typeID=2605|
low4name=Internal Force Field Array I|
low4typeID=5839|
charge1name=Republic Fleet Phased Plasma S x1|
charge1typeID=21924|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Projectile Collision Accelerator I|
rig1typeID=31680|
rig2name=Small Ionic Field Projector I|
rig2typeID=31274|
difficulty=1|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=11196:2977;3:5403;1:5973;1:519;1:1999;1:2605;1:5839;1:31274;1:31680;1:21924;1::|
skills=|
notes=An arty kiting Claw. The power grid as shown is tight without good fitting skills (AWU 5); the howitzers can be downgraded to 250mm variants to avoid this issue. There are a range of options for the low slots; AAR active rep tanks are a common option, along with various combinations of tracking enhancers, gyrostabs, and ODs. </li><li>With all skills at V, the Claw shown here moves at 4456 m/s (6459 with heat), has 2.9K EHP, aligns in 2.6 s with prop mod off, and can target out to 35 km for cases where Tremor might be used. The cap is stable. DPS with faction ammo is 136 with a volley of 940.}}{{ShipFitting|
ship=Claw|
ship=Claw|
shipTypeID=11196|
shipTypeID=11196|