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Merlin: Difference between revisions

From EVE University Wiki
Fitting: remove no rig fits
Fitting: requiring T2/faction ammo for PvE is not right for a T1 frig
Line 133: Line 133:
skills=|
skills=|
notes=Fit provided by Apothene: http://forum.eveuniversity.org/viewtopic.php?f=214&t=72668 </li><li></li><li>Downgrade the meta on each item if you're struggling to fit it.}}
notes=Fit provided by Apothene: http://forum.eveuniversity.org/viewtopic.php?f=214&t=72668 </li><li></li><li>Downgrade the meta on each item if you're struggling to fit it.}}
{{ShipFitting|
ship=Merlin|
shipTypeID=603|
fitName=MWD - PvE|
fitID=MWD---PvE|
high1name=Light Ion Blaster II|
high1typeID=3170|
high2name=Light Ion Blaster II|
high2typeID=3170|
high3name=Light Ion Blaster II|
high3typeID=3170|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Medium Shield Extender II|
mid2typeID=3831|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=EM Ward Amplifier II|
mid4typeID=2553|
low1name=Damage Control II|
low1typeID=2048|
low2name=Magnetic Field Stabilizer II|
low2typeID=10190|
low3name=Micro Auxiliary Power Core II|
low3typeID=4254|
charge1name=Caldari Navy Antimatter Charge S x1|
charge1typeID=23009|
charge2name=Null S x1|
charge2typeID=12614|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Processor Overclocking Unit I|
rig1typeID=26929|
rig2name=Small Hybrid Collision Accelerator I|
rig2typeID=31538|
rig3name=Small Core Defense Field Extender I|
rig3typeID=31788|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=603:3170;3:2281;1:2553;1:3831;1:5973;1:2048;1:4254;1:10190;1:26929;1:31538;1:31788;1:12614;1:23009;1::|
skills=|
notes=A PvE Tech II fit, with MWD and excellent shield resists.</li><li>With all skills at V and before boosts, this ship has 9.4 K EHP, flies at 2814 m/s (4028 m/s with MWD on overheat) and align in 5 s (3.4 s with MWD off). The capacitor will run off in 2 min 51 s.</li><li>Damage varies between 170 dps at 0.9 + 2.5 km with Caldari Navy antimatter, and 143 dps at 2.6 + 3.5 km with Null. Like most Merlin fits, it requires an "up close and personal" brawling approach to be effective}}


{{ShipFitting|
{{ShipFitting|