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Keres: Difference between revisions

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Thabink (talk | contribs)
Plebe (talk | contribs)
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=11174
| shipimg=Keres.jpg
|shipid=11174
| shipname=Keres
|shipimg=Keres.jpg
| caption=Keres
|shipname=Keres
| class=Electronic Attack Ship
|caption=Keres
| grouping=Electronic Attack Frigates
|class=Electronic Attack Ship
| hulltype=Maulus Class
|grouping=Electronic Attack Frigates
| faction=Gallente Federation
|hulltype=Maulus Class
| race=Gallente
|faction=Gallente Federation
| roles=unspecified
|race=Gallente
| variations={{Ship|Maulus}}
|roles=unspecified
| tech=2
|variations={{Ship|Maulus}}
| ecmprio=4 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=2
| powergrid=33 MW
| cpu=205 tf
|ecmprio=4 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| capacitor=375 GJ
| highs=2
|powergrid=33 MW
| turrets=2
|cpu=205 tf
| launchers=0
|capacitor=375 GJ
| mediums=5
|highs=2
| lows=3
|turrets=2
| mass=1,204,500 kg
|launchers=0
| volume=23,000 m&#179;
|mediums=5
| cargohold=175 m&#179;
|lows=3
| extrahold=
| extraholdtype=
|mass=1,204,500 kg
| dronebay=10 m&#179;
|volume=23,000 m&#179;
| bandwidth=10 Mbit/sec
|cargohold=175 m&#179;
| info=<b>Development</b><br>Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.<br><br>Developer: Duvolle Labs <br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
| bonuses=<b>Gallente Frigate bonuses (per skill level):</b><br>7.5% bonus to Remote Sensor Dampener effectiveness<br>10% reduction in Remote Sensor Dampener activation cost<br><b>Electronic Attack Ships bonuses (per skill level):</b><br>15% bonus to Warp Scrambler and Warp Disruptor optimal range<br>10% reduction in Warp Scrambler and Warp Disruptor activation cost<br>
|dronebay=10 m&#179;
| structurehp=425 HP
|bandwidth=10 Mbit/sec
| shieldhp=325 HP
| shieldem=0
|info=Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet’s electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.<br><br>Developer: Duvolle Labs <br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden’s foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
| shieldexp=50
| shieldkin=70
|bonuses=<b>Gallente Frigate Skill Bonus:</b><br>7.5% bonus to remote sensor dampener effectiveness and 10% reduction in remote sensor dampener capacitor need per level<br><b>Electronic Attack Ships Skill Bonus:</b><br>15% bonus to warp disruptor range and 10% reduction in warp disruptor capacitor need per level
| shieldtherm=40
| armorhp=400 HP
|structurehp=425 HP
| armorem=50
|shieldhp=325 HP |shieldem=0 |shieldexp=50 |shieldkin=70 |shieldtherm=40
| armorexp=10
|armorhp=400 HP |armorem=50 |armorexp=10 |armorkin=68 |armortherm=51
| armorkin=67.5
| armortherm=51.25
|maxvelocity=350 m/s
| maxvelocity=350 m/sec
|inertia=4.1
| inertia=4.1
|warpspeed=5.5 AU/s
| warpspeed=5.5 AU/s
|warptime=6.22 s
| warptime=6.85 s
| targetrange=64.50 km
|targetrange=64.5 km
| sigradius=43 m
|sigradius=55 m
| maxlockedtargets=7
|maxlockedtargets=7
| sensortype=Magnetometric
|sensortype=Magnetometric
| sensorvalue=23 points
|sensorvalue=23 points
| scanres=550 mm
|scanres=550 mm
| reqskills=*{{RequiredSkill|Gallente Frigate|V}}
**{{RequiredSkill|Spaceship Command|I}}
|reqskills=*Gallente Frigate V<small>11d 20h 26m</small>
*{{RequiredSkill|Electronic Attack Ships|I}}
**Spaceship Command I<small>8m</small>
**{{RequiredSkill|Spaceship Command|III}}
*Electronic Attack Ships I<small>33m</small>
**{{RequiredSkill|Long Range Targeting|V}}
**Spaceship Command III<small>4h 26m</small>
***{{RequiredSkill|CPU Management|II}}
**Long Range Targeting V<small>10d 20h 26m</small>
***CPU Management II<small>47m</small>
|totaltraintime=23d 22h 40m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Keres Keres on Eve Online Wiki]<br>
|highlights1=
|highlights2=
|highlights3=
|highlights4=


| totaltraintime=23d 22h 40m 30s
| forumlinks=
| wikireferences=
| externallinks=[http://wiki.eveonline.com/en/wiki/Keres Keres on Eve Online Wiki]
| highlights1=
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->