Difference between revisions of "Nereus"
m (Reverted edits by Kiruwa zoldyeck (talk) to last revision by Cyrano jaymin) |
(updated from template tool) |
||
Line 1: | Line 1: | ||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 6/2/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=650 | |
− | + | | shipimg=Nereus.png | |
− | + | | shipname=Nereus | |
− | + | | caption=Nereus | |
− | + | | class=Industrial | |
− | + | | grouping=Standard Industrial Ships | |
− | + | | hulltype=Nereus Class | |
− | + | | faction=Gallente Federation | |
− | + | | race=Gallente | |
− | + | | roles=unspecified | |
− | + | | variations={{Ship|Viator}} | |
− | + | | tech= | |
− | + | | ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=215 MW | |
− | + | | cpu=350 tf | |
− | + | | capacitor=375 GJ | |
− | + | | highs=2 | |
− | + | | turrets=1 | |
− | + | | launchers=0 | |
− | + | | mediums=5 | |
− | + | | lows=5 | |
− | + | | mass=11,250,000 kg | |
− | + | | volume=240,000 m³ | |
− | + | | cargohold=2,700 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=30 m³ | |
− | + | | bandwidth=15 Mbit/sec | |
− | + | | info=<b>Development</b><br>Originally set to sail under the guise of "Iteron", this new iteration of an old stalwart is fast and reliable. It is equally popular among civilians and militaries due to its low price and ability to be fitted in myriad different ways. Despite its speed and resilience, however, it may need to be guarded while in particularly unfriendly territories, which is why it has also been outfitted with a drone bay for extra protection. | |
− | + | | bonuses=<b>Gallente Industrial bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship inertia modifier<br> | |
− | + | | structurehp=2,600 HP | |
− | + | | shieldhp=960 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=20 | |
− | + | | armorhp=1,050 HP | |
− | + | | armorem=50 | |
− | + | | armorexp=10 | |
− | + | | armorkin=35 | |
− | + | | armortherm=35 | |
− | + | | maxvelocity=130 m/sec | |
− | + | | inertia=0.78 | |
− | + | | warpspeed=4.5 AU/s | |
− | + | | warptime=12.16 s | |
− | + | | targetrange=37.50 km | |
− | + | | sigradius=185 m | |
− | + | | maxlockedtargets=2 | |
− | + | | sensortype=Magnetometric | |
− | + | | sensorvalue=10 points | |
− | + | | scanres=85 mm | |
− | + | | reqskills=*{{RequiredSkill|Gallente Industrial|I}} | |
− | + | **{{RequiredSkill|Spaceship Command|III}} | |
− | **Spaceship Command III | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | | totaltraintime=5h 0s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Nereus Nereus on Eve Online Wiki] | ||
+ | | highlights1=Has Large Cargohold | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
Revision as of 08:13, 2 June 2014
RELATED UNI-WIKI REFERENCES
|
Development SHIP BONUSES
Gallente Industrial bonuses (per skill level):
Ship Attributes
|
Summary
The Nereus is the agile, tanked Gallente hauler. Its cargo hold can expand to 11372m3 (no rigs), its align time can be reduced to 3.6s, or its shield tanked to ~60K EHP (w/shield rigs).
Skills
Further information about additional or recommended skills to pilot Nereus for a specific or it's common role(s) can be written here.
Fitting
Limited Adaptive Invulnerability Field I
Medium Azeotropic Ward Salubrity I
Limited 'Anointed' EM Ward Field
Large F-S9 Regolith Shield Induction
Limited Thermic Dissipation Field I
Local Hull Conversion Expanded Cargo I
Local Hull Conversion Expanded Cargo I
Local Hull Conversion Expanded Cargo I
Local Hull Conversion Expanded Cargo I
Local Hull Conversion Expanded Cargo I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Adaptive Invulnerability Field II
Large Shield Extender II
EM Ward Field II
Large Shield Extender II
Thermic Dissipation Field II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Hornet EC-300 x3
Hornet EC-300 x3
Limited Adaptive Invulnerability Field I
Large F-S9 Regolith Shield Induction
Limited 'Anointed' EM Ward Field
Large F-S9 Regolith Shield Induction
Limited Thermic Dissipation Field I
F85 Peripheral Damage System I
Local Hull Conversion Inertial Stabilizers I
Local Hull Conversion Inertial Stabilizers I
Local Hull Conversion Inertial Stabilizers I
Beta Reactor Control: Diagnostic System I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Adaptive Invulnerability Field II
Large Shield Extender II
EM Ward Field II
Large Shield Extender II
Thermic Dissipation Field II
Damage Control II
Inertia Stabilizers II
Inertia Stabilizers II
Inertia Stabilizers II
Power Diagnostic System II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Hornet EC-300 x3
Hornet EC-300 x3
- Remove an inertia stabilizer if it doesn't bring align time below the next whole number; i.e. if removing one stabilizer increases align time from 4.4s to 4.7s, replace it with another power diagnostic system as the warp-out time for both is 5s due to 1s server ticks. Contrarily, if removing the third stabilizer increases align time from 3.6s to 4.1s, keep all three stabilizers for a 4s warp time
Adaptive Invulnerability Field II
Large Shield Extender II
EM Ward Field II
Large Shield Extender II
Thermic Dissipation Field II
Damage Control II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Hornet EC-300 x3
Hornet EC-300 x3
Tactics
Smart hauling practices:
- Don't Haul AFK
- Use insta-undocks
- 3,000 ISK per EHP.
- Overload tank modules when attacked
- Set drones to aggressive to let ECM drones engage without having to target lock first
Notes
This vessel qualifies for the University Mining Loaner Fleet program.