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m →Fitting: Added minor idea against sensor damping |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | |||
* SHIP ATTRIBUTES SECTION (last update : 5/30/2014) | |||
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* on editing the attributes, please make sure that you don't | |||
* leave/misstype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
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| shipid=625 | |||
| shipimg=Augoror.jpg | |||
| shipname=Augoror | |||
| caption=Augoror | |||
| class=Cruiser | |||
| grouping=Standard Cruisers | |||
| hulltype=Augoror Class | |||
| faction=Amarr Empire | |||
| race=Amarr | |||
| roles=Logistics | |||
| variations={{Ship|Guardian}},{{Ship|Augoror Navy Issue}} | |||
| tech= | |||
| ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |||
| powergrid=650 MW | |||
| cpu=275 tf | |||
| capacitor=1,500 GJ | |||
| highs=5 | |||
| turrets=3 | |||
| launchers=0 | |||
| mediums=3 | |||
| lows=5 | |||
| mass=12,870,000 kg | |||
| volume=115,000 m³ | |||
| cargohold=465 m³ | |||
| extrahold= | |||
| extraholdtype= | |||
| dronebay=20 m³ | |||
| bandwidth=20 Mbit/sec | |||
| info=<b>Development</b><br>In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Amarr Empire the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Augoror.<br><br>The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. Like most Amarr vessels, the Augoror depended first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters. After its overhaul, it had some of the armor stripped off to make room for equipment allowing it to focus on the armor of other vessels, along with energy transfers. | |||
| bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>12.5% bonus to Remote Armor Repairer amount<br>5% reduction in Remote Armor Repairer activation cost<br><b>Role Bonus:</b><br>1000% bonus to Remote Armor Repairer and Remote Capacitor Transmitter range<br>200% bonus to Remote Capacitor Transmitter transfer amount<br> | |||
| structurehp=1,550 HP | |||
| shieldhp=1,000 HP | |||
| shieldem=0 | |||
| shieldexp=50 | |||
| shieldkin=40 | |||
| shieldtherm=20 | |||
| armorhp=1,650 HP | |||
| armorem=50 | |||
| armorexp=20 | |||
| armorkin=25 | |||
| armortherm=35 | |||
| maxvelocity=235 m/sec | |||
| inertia=0.56 | |||
| warpspeed=3 AU/s | |||
| warptime=9.99 s | |||
| targetrange=60.00 km | |||
| sigradius=90 m | |||
| maxlockedtargets=8 | |||
| sensortype=RADAR | |||
| sensorvalue=13 points | |||
| scanres=300 mm | |||
| reqskills=*{{RequiredSkill|Amarr Cruiser|I}} | |||
**{{RequiredSkill|Spaceship Command|II}} | |||
**Spaceship Command II | **{{RequiredSkill|Amarr Destroyer|III}} | ||
**Amarr Destroyer III | ***{{RequiredSkill|Amarr Frigate|III}} | ||
***Amarr Frigate III | ****{{RequiredSkill|Spaceship Command|I}} | ||
****Spaceship Command I | |||
| totaltraintime=19h 15m 30s | |||
| forumlinks= | |||
| wikireferences= | |||
| externallinks=[http://wiki.eveonline.com/en/wiki/Augoror Augoror on Eve Online Wiki] | |||
| highlights1= | |||
| highlights2= | |||
| highlights3= | |||
| highlights4= | |||
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