Difference between revisions of "Badger"

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(Add cheap and low skill balanced Badger fit)
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* SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
* SHIP ATTRIBUTES SECTION (last update : 03.28.2013)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=648
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| shipimg=Badger.jpg
|shipid=648
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| shipname=Badger
|shipimg=Badger.jpg
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| caption=Badger
|shipname=Badger
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| class=Industrial
|caption=Badger
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| grouping=Standard Industrial Ships
|class=Industrial
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| hulltype=Badger Class
|grouping=Standard Industrial Ships
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| faction=Caldari State
|hulltype=Badger Class
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| race=Caldari
|faction=Caldari State
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| roles=unspecified
|race=Caldari
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| variations={{Ship|Crane}}
|roles=unspecified
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| tech=
|variations={{Ship|Badger Mark II}}, {{Ship|Crane}}, {{Ship|Bustard}}
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| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| powergrid=185 MW
|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| cpu=380 tf
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| capacitor=440 GJ
|powergrid=185 MW
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| highs=2
|cpu=380 tf
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| turrets=1
|capacitor=440 GJ
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| launchers=1
|highs=2
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| mediums=6
|turrets=1
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| lows=4
|launchers=1
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| mass=10,650,000 kg
|mediums=6
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| volume=250,000 m&#179;
|lows=4
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| cargohold=3,900 m&#179;
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| extrahold=
|mass=10,650,000 kg
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| extraholdtype=
|volume=250,000 m&#179;
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| dronebay=0 m&#179;
|cargohold=3,900 m&#179;
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| bandwidth=0 Mbit/sec
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| info=<b>Development</b><br>The Badger-class industrial is the main cargo-carrier for the Caldari State, particularly in long, arduous trade-runs.  It’s huge size and comfortable armament makes it perfectly equipped for those tasks, although the Caldari seldom let it roam alone.<br>
|dronebay=0 m&#179;
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| bonuses=<b>Caldari Industrial bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship inertia modifier<br>
|bandwidth=0 Mbit/sec
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| structurehp=2,060 HP
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| shieldhp=1,440 HP
|info=The Badger is a nimble industrial whose design revolves around sufficient speed to outrun enemies and enough strength to withstand their attacks in the meantime.<br><br>Development<br>The Badger-class industrial is the main cargo-carrier for the Caldari State, particularly in long, arduous trade-runs.  It’s huge size and comfortable armament makes it perfectly equipped for those tasks, although the Caldari seldom let it roam alone.
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| shieldem=0
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| shieldexp=50
|bonuses=<b>Caldari Industrial Skill Bonus:</b><br>5% Bonus Cargo Capacity per skill level<br>5% bonus to agility
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| shieldkin=40
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| shieldtherm=20
|structurehp=2,060 HP
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| armorhp=750 HP
|shieldhp=1,440 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
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| armorem=50
|armorhp=750 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=45
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| armorexp=10
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| armorkin=25
|maxvelocity=127 m/s
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| armortherm=45
|inertia=0.94
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| maxvelocity=127 m/sec
|warpspeed=4.5 AU/s
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| inertia=0.94
|warptime=
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| warpspeed=4.5 AU/s
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| warptime=13.88 s
|targetrange=42.5 km
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| targetrange=42.50 km
|sigradius=190 m
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| sigradius=190 m
|maxlockedtargets=2
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| maxlockedtargets=2
|sensortype=Gravimetric
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| sensortype=Gravimetric
|sensorvalue=11 points
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| sensorvalue=11 points
|scanres=60 mm
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| scanres=60 mm
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| reqskills=*{{RequiredSkill|Caldari Industrial|I}}
|reqskills=*Caldari Industrial I<small>33m</small>
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**{{RequiredSkill|Spaceship Command|III}}
**Spaceship Command III<small>4h 26m</small>
 
 
 
|totaltraintime=0d 4h 59m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Badger Badger on Eve Online Wiki]<br>
 
 
|highlights1=Has Large Cargohold
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
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| totaltraintime=5h 0s
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| forumlinks=
 +
| wikireferences=
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| externallinks=[http://wiki.eveonline.com/en/wiki/Badger Badger on Eve Online Wiki]
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| highlights1=Has Large Cargohold
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| highlights2=
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| highlights3=
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| highlights4=
 
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Revision as of 01:29, 2 June 2014

EVE University Database
 
Ship Database
Badger
Badger
Caldari State
Caldari State
Standard Industrial Ships
Badger Class
Highlight
Has Large Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Development
The Badger-class industrial is the main cargo-carrier for the Caldari State, particularly in long, arduous trade-runs. It’s huge size and comfortable armament makes it perfectly equipped for those tasks, although the Caldari seldom let it roam alone.

SHIP BONUSES

Caldari Industrial bonuses (per skill level):
5% bonus to ship cargo capacity
5% bonus to ship inertia modifier

Required Skills
Training Time what's this?
5h 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Crane
Crane.jpg
CornerT2s.png
Crane
Transport Ships Badger Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon hi slot.png2 (1/0) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png125 MW Icon cpu.png285 tf
Icon velocity.png160 m/sec
Icon capacity.png4,300 m³

Ship Attributes

Fittings
Powergrid
powergrid
185 MW
CPU
cpu output
380 tf
Capacitor
capacitor
440 GJ
High
high slots
2
Launchers
launcher slots
1
Turrets
turret slots
1
Medium
medium slots
6
Low
low slots
4
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
127 m/sec
Inertia Modifier
inertia modifier (agility)
0.94
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
13.88 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
42.50 km
Max Locked Targets
max. locked targets
2
Gravimetric Sensor
Gravimetric sensor strength
11 points
Sig. Radius
signature radius
190 m
Scan Res.
scan resolution
60 mm
Structure
Structure Hitpoints
structure hitpoints
2,060 HP
Mass
ship mass
10,650,000 kg
Volume
ship volume
250,000 m³
Cargo Capacity
cargo capacity
3,900 m³
Armor
Armor Hitpoints
armor hitpoints
750 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,440 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Badger had it's bonus changed from 5% max velocity to 5% agility per level with the deployment of Odyssey 1.1.

Skills

Further information about additional or recommended skills to pilot Badger for a specific or it's common role(s) can be written here.

Fitting

Maximum EHP
Badger: Maximum EHP
EFT
[Badger, Maximum EHP]

Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Thermic Dissipation Field II

Damage Control II
Reinforced Bulkheads II
Power Diagnostic System II
Power Diagnostic System II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I



Fitting template high slot label.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Icon fit drone.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RUB 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Shield Management V
  • Hull Upgrades V
NOTES
  • A fit that aims at maximizing the Badger's buffer to protect valuable cargo against ganks.
  • Fit as pictured, the Badger achieves a respectable 68,395 EHP of buffer against Antimatter - the most out of any of the T1 industrials.
Cargo Cheap Low Skill
Badger: Cargo Cheap Low Skill
EFT
[Badger, Cargo Cheap Low Skill]

Large Azeotropic Ward Salubrity I
Medium Subordinate Screen Stabilizer I
Medium Subordinate Screen Stabilizer I
Upgraded EM Ward Amplifier I
Limited Adaptive Invulnerability Field I
Limited Adaptive Invulnerability Field I

Damage Control I
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

Medium Cargohold Optimization I
Medium Cargohold Optimization I
Medium Cargohold Optimization I



Fitting template high slot label.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Science I
  • Spaceship Command III
  • Caldari Industrial I
  • Mechanics III
  • Shield Upgrades I
  • Hull Upgrades II
  • Jury Rigging III
  • Astronautics Rigging I
  • Power Grid Management III
  • Tactical Shield Manipulation I
NOTES
  • Low skill and cheap badger fit balanced for cargo and tank
  • For more tank see Maximum EHP Badger, or for more cargo use a Tayra hull.


Tactics

No sub-article about Badger roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University Mining Loaner Fleet program.