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| ==Fitting== | | ==Fitting== |
− | {{ShipFitting
| + | For more info on fittings, please go [[Obelisk/Fittings|here]] |
− | | ship=Obelisk
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− | | shipTypeID=20187
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− | | fitName=Obelisk Cargo
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− | | fitID=Obelisk-Cargo
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− | | low1name=Expanded Cargohold II
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− | | low1typeID=1319
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− | | low2name=Expanded Cargohold II
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− | | low2typeID=1319
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− | | low3name=Expanded Cargohold II
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− | | low3typeID=1319
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− | | charge1name=open
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− | | charge2name=open
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− | | charge3name=open
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− | | charge4name=open
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− | | charge5name=open
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− | | drone1name=open
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− | | drone2name=open
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− | | drone3name=open
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− | | drone4name=open
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− | | drone5name=open
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− | | skills=
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− | | showSKILLS=N
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− | | notes=With perfect skills, this will hold 1,139,969 m3, has 169k EHP, and will align in 41.2 seconds.
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− | | showNOTES=N
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− | | difficulty=0
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− | | warsop=A
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− | | warsopReason=
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− | | version=RUBI 1.0
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− | | showTOC=Y
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− | | shipDNA=20187:1319;1::
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− | }}{{ShipFitting
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− | | ship=Obelisk
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− | | shipTypeID=20187
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− | | fitName=Obelisk EHP
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− | | fitID=Obelisk-EHP
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− | | low1name=Reinforced Bulkheads II
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− | | low1typeID=1335
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− | | low2name=Reinforced Bulkheads II
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− | | low2typeID=1335
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− | | low3name=Reinforced Bulkheads II
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− | | low3typeID=1335
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− | | charge1name=open
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− | | charge2name=open
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− | | charge3name=open
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− | | charge4name=open
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− | | charge5name=open
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− | | drone1name=open
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− | | drone2name=open
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− | | drone3name=open
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− | | drone4name=open
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− | | drone5name=open
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− | | skills=
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− | | showSKILLS=N
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− | | notes=With perfect skills, this will hold a mere 387,732 m3, but has 367k EHP, and will align in 42.2 seconds.
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− | | showNOTES=N
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− | | difficulty=0
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− | | warsop=A
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− | | warsopReason=
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− | | version=RUBI 1.0
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− | | showTOC=Y
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− | | shipDNA=20187:1335;1:: | |
− | }}
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| ==Tactics== | | ==Tactics== |
Has Huge Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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The Obelisk was designed by the Federation in response to the Caldari State's Charon freighter. Possessing similar characteristics but placing a greater emphasis on resilience, this massive juggernaut represents the latest, and arguably finest, step in Gallente transport technology.
SHIP BONUSES
Gallente Freighter bonuses (per skill level): 5% bonus to ship cargo capacity 5% bonus to ship max velocity Role Bonus: 100% reduction in Reinforced Bulkhead CPU requirements 90% reduction to effective distance traveled for jump fatigue
Required Skills
Training Time what's this?36d 8h 30m 0s
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Grouping
▪ Variations Anshar
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Has Huge Cargohold
3 MW 5 tf
78 m/sec
137,500 m³
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Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
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Navigation |
Base Time to Warp 82.1 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 0 Mbit/sec
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Targeting |
Magnetometric Sensor 91 points
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Structure |
Structure Hitpoints 110,000 HP
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Armor |
Armor Hitpoints 40,000 HP
Armor Resistances
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Shields |
Shield Capacity 14,000 HP
Shield Resistances
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Summary
The Obelisk is the Gallente Freighter. A cargo ship of immense proportions, the Obelisk places more emphasis on durability than most other freighters, at the expense of a slight cargo reduction. It, with its Caldari brother the Charon and the Amarr Providence are very common sights in high-sec along trade routes between trade hubs.
Skills
Further information about additional or recommended skills to pilot Obelisk for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Obelisk roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Freighter Production Program (Currently Inactive).
show advanced ships |
Amarr |
Caldari |
Gallente |
Minmatar |
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