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| ==Fitting== | | ==Fitting== |
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| {{ShipFitting| | | {{ShipFitting| |
| ship=Rapier|
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| shipTypeID=11963|
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| fitName=Frood's Shield Gang Probe|
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| fitID=Frood-s-Shield-Gang-Probe|
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| high1name=650mm Artillery Cannon II|
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| high1typeID=2921|
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| high2name=650mm Artillery Cannon II|
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| high2typeID=2921|
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| high3name=Expanded Probe Launcher I|
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| high3typeID=18639|
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| high4name=Covert Ops Cloaking Device II|
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| high4typeID=11578|
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| mid1name=Experimental 10MN Microwarpdrive I|
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| mid1typeID=5975|
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| mid2name=Large Shield Extender II|
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| mid2typeID=3841|
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| mid3name=Domination Stasis Webifier|
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| mid3typeID=14264|
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| mid4name=Republic Fleet Warp Disruptor|
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| mid4typeID=15891|
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| mid5name=Federation Navy Stasis Webifier|
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| mid5typeID=17559|
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| mid6name=Large Shield Extender II|
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| mid6typeID=3841|
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| low1name=Damage Control II|
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| low1typeID=2048|
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| low2name=Nanofiber Internal Structure II|
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| low2typeID=2605|
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| low3name=Signal Amplifier II|
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| low3typeID=1987|
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| low4name=Overdrive Injector System II|
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| low4typeID=1236|
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| drone1name=Hornet EC-300 x5|
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| drone1typeID=23707|
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| drone2name=open|
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| drone3name=open|
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| drone4name=open|
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| drone5name=open|
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| charge1name=EMP M x1|
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| charge1typeID=193|
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| charge2name=Sisters Combat Scanner Probe x1|
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| charge2typeID=30486|
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| charge3name=open|
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| charge4name=open|
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| charge5name=open|
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| rig1name=Medium Core Defense Field Extender I|
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| rig1typeID=31790|
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| rig2name=Medium Core Defense Field Extender I|
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| rig2typeID=31790|
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| difficulty=2|
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| warsop=A|
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| warsopReason=|
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| version=ODY 1.0|
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| shipDNA=11963:2921;2:11578;1:18639;1:3841;2:5975;1:14264;1:15891;1:17559;1:1236;1:1987;1:2048;1:2605;1:31790;2:23707;5:193;1:30486;1::|
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| skills=|
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| notes=This is Frood's standard shield fit. Key is the cloak, MWD and the webs. Feel free to bring other webs but the faction webs are totally worth it. Especially the Domination with the extra web range. Most of the times range is the critical factor, not web strength. If you don't want or can't fit faction, fit meta 4. Your mids will heat up like crazy, meta takes more heat than T2 with the same or better stats. It has a warp disruptor but this can be switched for 3rd web, TP, extra shield tank, SeBo (meh). The lows support the strength of this fit with extra scan res, speed and agility. Other options would be a PowerDiag for some extra cap. You can fit ACs in the highs and you could also drop the probe launcher for a 3rd gun. I never missed the 3rd gun but quite often did I miss my probe launcher. The rigs could also be changed for an anti-EM rig or other stuff.}}{{ShipFitting|
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| ship=Rapier| | | ship=Rapier| |
| shipTypeID=11963| | | shipTypeID=11963| |
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| shipDNA=11963:11578;1:28646;1:28756;1:527;2:3841;2:5403;1:5975;1:1541;2:2048;1:2605;1:31790;2:23707;8:30486;8::| | | shipDNA=11963:11578;1:28646;1:28756;1:527;2:3841;2:5403;1:5975;1:1541;2:2048;1:2605;1:31790;2:23707;8:30486;8::| |
| skills=Recon V</li><li>Cynosaural Field Theory V</li><li>| | | skills=Recon V</li><li>Cynosaural Field Theory V</li><li>| |
| notes=Upgrading to faction webs will significantly increase the range you can web targets. If you're going for initial tackle as well, however, the limited range of the point makes expensive webs unnecessary. }}{{ShipFitting| | | notes=Upgrading to faction webs will significantly increase the range you can web targets. If you're going for initial tackle as well, however, the limited range of the point makes expensive webs unnecessary. }} |
| ship=Rapier|
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| shipTypeID=11963|
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| fitName=PvP Shield 1|
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| fitID=PvP-Shield-1|
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| high1name=650mm Artillery Cannon II|
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| high1typeID=2921|
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| high2name=650mm Artillery Cannon II|
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| high2typeID=2921|
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| high3name=650mm Artillery Cannon II|
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| high3typeID=2921|
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| high4name=Covert Ops Cloaking Device II|
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| high4typeID=11578|
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| mid1name=10MN Afterburner II|
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| mid1typeID=12058|
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| mid2name=Large Shield Extender II|
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| mid2typeID=3841|
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| mid3name=Adaptive Invulnerability Field II|
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| mid3typeID=2281|
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| mid4name=Federation Navy Stasis Webifier|
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| mid4typeID=17559|
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| mid5name=Fleeting Propulsion Inhibitor I|
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| mid5typeID=4027|
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| mid6name=Warp Disruptor II|
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| mid6typeID=3244|
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| low1name=Gyrostabilizer II|
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| low1typeID=519|
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| low2name=Gyrostabilizer II|
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| low2typeID=519|
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| low3name=Damage Control II|
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| low3typeID=2048|
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| low4name=Tracking Enhancer II|
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| low4typeID=1999|
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| drone1name=Hobgoblin II x5|
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| drone1typeID=2456|
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| drone2name=Hornet EC-300 x3|
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| drone2typeID=23707|
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| drone3name=open|
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| drone4name=open|
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| drone5name=open|
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| charge1name=Republic Fleet EMP M x1|
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| charge1typeID=21896|
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| charge2name=Republic Fleet Depleted Uranium M x1|
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| charge2typeID=28334|
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| charge3name=open|
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| charge4name=open|
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| charge5name=open|
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| rig1name=Medium Polycarbon Engine Housing I|
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| rig1typeID=31179|
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| rig2name=Medium Projectile Burst Aerator I|
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| rig2typeID=31670|
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| difficulty=1|
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| warsop=A|
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| warsopReason=|
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| version=ODY 1.0|
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| shipDNA=11963:2921;3:11578;1:2281;1:3244;1:3841;1:4027;1:12058;1:17559;1:519;2:1999;1:2048;1:31179;1:31670;1:2456;5:23707;3:21896;1:28334;1::|
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| skills=|
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| notes=The purpose of this ship is to web opponents. It can do so at 56 km (73 km when overheating the Federation web) and can approach the target cloaked.</li><li>As fitted, with all skills at V and before boosts, this ship has 19.9 K EHP, flies at 653 m/s (853 m/s with afterburner overheated) and align in 8.6 s with AB on (5.9 s off)</li><li>Damage varies between 263 dps at 13 + 26 km with EMP, and 209 dps at 27 + 26 km with depleted uranium.</li><li>The ship is cap stable.</li><li>A MWD can be used instead of the afterburner, at the cost of a much reduced capacitor life (1 min 20) and larger signature radius (942 m with MWD vs 157 m with AB). The MWD however increase the speed to 1733 m/s.
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| Frood: I don't like that fit. You will be hard pressed on cap with the Invul. Also I think there are too many damage mods in here, the Rapier is primarily a tackler, the damage mods are a bit wasted. I would rather fit for speed/agility/scan res in the lows.}}
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| ==Tactics== | | ==Tactics== |