Difference between revisions of "Fiend"
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==Summary== | ==Summary== | ||
− | The Fiend was a prize for the top four teams of Alliance Tournament XIII. | + | The Fiend was a prize for the top four teams of [[Alliance Tournament]] XIII. |
==Skills== | ==Skills== |
Revision as of 07:37, 11 April 2016
RELATED UNI-WIKI REFERENCES
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The Fiend was originally designed by Sansha's Nation as a Heavy Interdiction Cruiser for use by elite harvester squadrons as a means to capture and board ships typically requiring large crew complements. The advanced interdiction technology the vessel is equipped with allows it to generate warp disruption fields without impairing its flight characteristics. This allows these formidable ships to easily chase down and hold even the fastest vessels in the larger size brackets. As with other Sansha's Nation equipment, the handful of captured Fiends in commercial hands have proven to be adaptable for capsuleer use. SHIP BONUSES
Heavy Interdicion Cruisers bonuses (per skill level):
Ship Attributes
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Summary
The Fiend was a prize for the top four teams of Alliance Tournament XIII.
Skills
Further information about additional or recommended skills to pilot Fiend for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Fiend.
Tactics
No sub-article about Fiend roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Fiend here.