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| ==Fitting== | | ==Fitting== |
− | For more info on fittings, please go [[Huginn/Fittings|here]]
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− | ==Fleet-Up Fittings==
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| For more info on fittings, please go [[Huginn/Fittings|here]] | | For more info on fittings, please go [[Huginn/Fittings|here]] |
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Revision as of 23:36, 15 April 2016
RELATED UNI-WIKI REFERENCES
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Name: Huginn Hull: Bellicose Role: Combat Recon Ship
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
Developer: Boundless Creation
Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
SHIP BONUSES
Minmatar Cruiser bonuses (per skill level): 5% bonus to Medium Projectile Turret rate of fire 10% bonus to Target Painter effectiveness Recon Ships bonuses (per skill level): 60% bonus to Stasis Webifier optimal range 5% bonus to Medium Projectile Turret damage Role Bonus: • Cannot be detected by directional scanners
Required Skills
Training Time what's this?61d 11h 23m 20s
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Grouping
▪ Variations Rapier
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Can Use Covert Ops Cloak
750 MW 480 tf
230 m/sec
315 m³
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,Bellicose
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780 MW 400 tf
260 m/sec
315 m³
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Ship Attributes
Fittings |
High 5
Launchers 1
Turrets 4
Rig
2
Medium
Calibration 400
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Navigation |
Base Time to Warp 9.13 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 40 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 875 HP
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Armor |
Armor Hitpoints 1,250 HP
Armor Resistances
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Shields |
Shield Capacity 1,550 HP
Shield Resistances
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Summary
Alongside its cloaking brother, the Rapier, the Huginn is a common feature in almost all shield tanked gangs, prized for its ability to web targets at a greater range than any other ship in the game (40k t2, up to 60k faction). A loki can also be setup to fill a similar role in armor fleets, but at a much greater cost.
Skills
Further information about additional or recommended skills to pilot Huginn for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Huginn roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Huginn here.
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