More actions
mNo edit summary |
→Summary: Updating |
||
| Line 76: | Line 76: | ||
==Summary== | ==Summary== | ||
The Tormentor is an Amarr [[Frigates#Damage_Dealer|Combat Frigate]]. It is an exceptional frigate for solo PvP, and is very commonly used in low-security faction warfare combat sites. The Tormentor’s bonuses to small laser damage and capacitor cost, coupled with the versatility of laser crystal ammo, allow it to apply damage at a variety of PvP ranges. In fleets, the Tormentor can also be used as a “[[Tackling#Types_of_tackle|second tackle]]” frigate, following up the initial tackler by applying a warp scrambler (“scram”) and stasis webifier (“web”) to targets. Overall, the Tormentor is a versatile combat ship, especially for new Amarr pilots. | |||
The Tormentor is an excellent platform for learning about PvP, and especially solo and small-gang PvP in low-sec space. The ship is frequently fit as a scram-kiter, with the scram and web modules used to keep frigate opponents 8 km away while the pilot hits them with bonused beam lasers. The Tormentor can also be fit as a short-range brawler with pulse lasers, though it is not as tanky as other frigates that are commonly used in this role. The ship has the largest capacitor of any Tech I combat frigate, and this makes it especially good at holding tackle against opponents with neutralizers. It can also field two light combat drones (and carry four). | |||
The Tormentor is a good PvE ship for low-level missions, but the sturdier [[Punisher]] may be a better PvE frigate for novice pilots. The Punisher’s two mid slots, however, make it substantially more difficult to fit for tackle than the Tormentor. | |||
==Skills== | ==Skills== | ||