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Kestrel: Difference between revisions

From EVE University Wiki
Rayanth (talk | contribs)
[BOT] Updated as part of the Fitting-cide removal of fittings from the wiki.
Adam Cion (talk | contribs)
Add basic skills/tactics sections and talk a bit more about PvP usage
Line 76: Line 76:


==Summary==
==Summary==
As expected of the Caldari, the Kestrel is the premier T1 missile frigate. With 4 mid slots, it can be fit for PvP tackling, but it is not as well-suited to that role as the {{ship|Condor}} or {{ship|Merlin}}. The Kestrel makes an excellent frigate for level 1 missions, using the superior range of missiles to avoid damage.
As expected of the Caldari, the Kestrel is the premier T1 missile frigate. With 4 mid slots, it is highly flexible but lacks the speed of the [[ship|Condor]] or the strong shield tank of the [[ship|Merlin]]. The Kestrel makes an excellent frigate for level 1 missions, using the superior range of missiles to avoid damage. It is also common in solo PvP in low-security space where the versatility granted by its mid slots is highly valued.


==Skills==
==Skills==
''Further information about additional or recommended skills to pilot Kestrel for a specific or it's common role(s) can be written here.''
[[Skills:Spaceship_Command#Caldari_Frigate|Caldari Frigate]] is the clearest way to improve the Kestrel's performance. Note that the bonus is not purely on damage but also adds to missile velocity which boosts the Kestrel's range. Thiss gives extra room to kite further out against similar rocket ships like the [[Condor]] or [[Breacher]].
 
Other than this an strong missile support skills, the Kestrel is not very skill intensive making it a good starting ship.


==Tactics==
==Tactics==
''No sub-article about Kestrel roles or piloting tactics. You can write them here.''
 
In lowsec solo PvP the most common fit for the Kestrel is an armor tank with dual webs, a scram, and an afterburner. When flying this kind of fit but also more generally, the Kestrel's rocket range allow it to outrange autocannons , blasters, and even pulse lasers with good support skills. When fighting an opponent with long-range weapons like artillery the Kestrel can often get under the guns of the opponent by orbiting close, as the dual webs help make up for the Kestrel's slow speed. The dual webs also can slow down most opponents enough that Rage Rockets will apply their full damage.


==Notes==
==Notes==