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[BOT] Updated as part of the Fitting-cide removal of fittings from the wiki. |
Add basic skills/tactics sections and talk a bit more about PvP usage |
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==Summary== | ==Summary== | ||
As expected of the Caldari, the Kestrel is the premier T1 missile frigate. With 4 mid slots, it | As expected of the Caldari, the Kestrel is the premier T1 missile frigate. With 4 mid slots, it is highly flexible but lacks the speed of the [[ship|Condor]] or the strong shield tank of the [[ship|Merlin]]. The Kestrel makes an excellent frigate for level 1 missions, using the superior range of missiles to avoid damage. It is also common in solo PvP in low-security space where the versatility granted by its mid slots is highly valued. | ||
==Skills== | ==Skills== | ||
'' | [[Skills:Spaceship_Command#Caldari_Frigate|Caldari Frigate]] is the clearest way to improve the Kestrel's performance. Note that the bonus is not purely on damage but also adds to missile velocity which boosts the Kestrel's range. Thiss gives extra room to kite further out against similar rocket ships like the [[Condor]] or [[Breacher]]. | ||
Other than this an strong missile support skills, the Kestrel is not very skill intensive making it a good starting ship. | |||
==Tactics== | ==Tactics== | ||
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In lowsec solo PvP the most common fit for the Kestrel is an armor tank with dual webs, a scram, and an afterburner. When flying this kind of fit but also more generally, the Kestrel's rocket range allow it to outrange autocannons , blasters, and even pulse lasers with good support skills. When fighting an opponent with long-range weapons like artillery the Kestrel can often get under the guns of the opponent by orbiting close, as the dual webs help make up for the Kestrel's slow speed. The dual webs also can slow down most opponents enough that Rage Rockets will apply their full damage. | |||
==Notes== | ==Notes== | ||