Difference between revisions of "Maelstrom"
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2023-06-14) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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− | + | | shipid=24694 | |
− | + | | shipimg=Maelstrom.jpg | |
− | + | | shipname=Maelstrom | |
− | + | | class=Battleship | |
− | + | | grouping=Standard Battleships | |
− | + | | hulltype=Maelstrom Class | |
− | + | | faction=Minmatar Republic | |
− | + | | variations= | |
− | + | | tech= | |
− | + | ||
− | + | | powergrid=21,000 MW | |
− | + | | cpu=640 tf | |
− | + | | capacitor=6,000 GJ | |
− | + | ||
− | + | | highs=8 | |
− | + | | turrets=8 | |
− | + | | launchers=0 | |
− | + | | mediums=6 | |
− | + | | lows=5 | |
− | + | ||
− | + | | mass=103,600,000 kg | |
− | + | | volume= 470,000 m³ | |
− | + | ||
− | + | | cargohold=790 m³ | |
− | + | | extraholdtype= | |
− | + | | extrahold= | |
+ | |||
+ | | dronebay=100 m³ | ||
+ | | bandwidth=100 Mbit/sec | ||
+ | |||
+ | | info= With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield. | ||
+ | | bonuses= <b>Minmatar Battleship bonuses (per skill level):</b><br> | ||
5% bonus to Large Projectile Turret rate of fire<br> | 5% bonus to Large Projectile Turret rate of fire<br> | ||
− | + | 10% bonus to Shield Booster amount<br> | |
'''Role Bonus:'''<br> | '''Role Bonus:'''<br> | ||
100% bonus to Shield Extender hitpoints<br> | 100% bonus to Shield Extender hitpoints<br> | ||
50% bonus to Armor Plate hitpoints<br> | 50% bonus to Armor Plate hitpoints<br> | ||
5% Additional bonus to Reinforced Bulkhead hitpoints | 5% Additional bonus to Reinforced Bulkhead hitpoints | ||
+ | |||
| structurehp=7,700 HP | | structurehp=7,700 HP | ||
+ | |||
+ | | armorhp=8,250 HP | ||
+ | | armorem=60 | ||
+ | | armortherm=35 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
| shieldhp=8,800 HP | | shieldhp=8,800 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
− | + | ||
− | + | | maxvelocity= 115 m/sec | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | maxvelocity= | ||
| inertia=0.136 | | inertia=0.136 | ||
| warpspeed=3 AU/s | | warpspeed=3 AU/s | ||
| warptime=19.53 s | | warptime=19.53 s | ||
− | | targetrange=90 | + | |
+ | | targetrange=90 km | ||
+ | | maxlockedtargets=7 | ||
| sigradius=460 m | | sigradius=460 m | ||
− | | | + | | scanres= 125 mm |
| sensortype=LADAR | | sensortype=LADAR | ||
| sensorvalue=21 points | | sensorvalue=21 points | ||
− | + | ||
| reqskills=*{{RequiredSkill|Minmatar Battleship|I}} | | reqskills=*{{RequiredSkill|Minmatar Battleship|I}} | ||
** {{RequiredSkill|Spaceship Command|IV}} | ** {{RequiredSkill|Spaceship Command|IV}} | ||
Line 69: | Line 81: | ||
***** {{RequiredSkill|Minmatar Frigate|III}} | ***** {{RequiredSkill|Minmatar Frigate|III}} | ||
****** {{RequiredSkill|Spaceship Command|I}} | ****** {{RequiredSkill|Spaceship Command|I}} | ||
+ | | totaltraintime=3d 20h 55m 10s | ||
− | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
Line 105: | Line 117: | ||
== Patch History == | == Patch History == | ||
{{expansion past| | {{expansion past| | ||
+ | '''Viridian expansion - 2023-06-13''' [https://www.eveonline.com/news/view/viridian-expansion-notes Patch Notes] | ||
+ | * Increased Shield Boost bonus from 7,5% to 10% per level | ||
+ | * Increased Max Velocity from 94m/s to 115m/s | ||
+ | * Increased Scan Resolution from 117mm to 125mm | ||
+ | |||
'''Version 20.09 Version 2022-10-11.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes] | '''Version 20.09 Version 2022-10-11.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes] | ||
* 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3. | * 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3. |
Revision as of 09:36, 14 June 2023
RELATED UNI-WIKI REFERENCES
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With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield. SHIP BONUSES
Minmatar Battleship bonuses (per skill level):
Ship Attributes
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Summary
The Maelstrom is the Minmatar T1 battleship with a tank bonus as such it has a bonus to shield boosters; further it’s bonused for projectile turrets. Its slot layout is the same as the Vargur and thus one might think the Maelstrom might behave similarly but just scaled down to a T1 hull. The bonuses the Vargur gains through being a Marauder are crucial to its strength though. So the Maelstrom is rather at a weird place.
With autocannons it can reach impressive DPS but has trouble getting into range as it is slow and has no range bonus. The popular autocannon battleships are either fairly fast (Tempest Fleet Issue), have a range bonus (Vargur), or both (Machariel). It also lacks a utility high which is valuable in short range PvP.
With artillery, it has okay ranges and DPS. But due to its low speed, you cannot kite in PvP; thus you have to take a static approach. There you have better options with hulls like the Rokh, Megathron, Apocalypse.
While this sounds pretty negative, you can still make the Maelstrom work but it will simply not be as good as the other battleships. Therefore it doesn’t surprise that it isn’t used much as you can see in the zkill stats as of early 2022. The same issues which you have in PvP are similar in PvE. The Maelstrom can be okay in level 4 missions as a stepping stone to train into a Vargur.
Skills
Further information about additional or recommended skills to pilot Maelstrom for a specific or its common role(s) can be written here.
Tactics
No sub-article about Maelstrom roles or piloting tactics. You can write them here.
Notes
You can add notes here.
Patch History
A long, long time ago... |
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Viridian expansion - 2023-06-13 Patch Notes
Version 20.09 Version 2022-10-11.1 Patch notes
20.03 Release - Build: 2013787 - 2022-03-08 - "Road to Fanfest" Update (Patch Notes) Brand new Role bonuses have been added to all battleships (excluding the Praxis).
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
Rubicon 1.3.1 Released on Wednesday, March 13th, 2014
Odyssey 1.0 Released on Tuesday, June 4th, 2013
Inferno 1.1 Deployed on Monday, June 25, 2012.
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