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Executioner: Difference between revisions

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Fitting: Imported from Amarr Basic Ship Guide
Line 85: Line 85:


==Fitting==
==Fitting==
''No tagged fittings for Executioner.''
{{Fittings
|name=Executioner, PvE Mission Basic
 
|low=
Damage Control I<br>
Small Armor Repairer I<br>
|mid=
1MN Afterburner I<br>
Cap Recharger I<br>
|high=
Gatling Pulse Laser I<br>
Gatling Pulse Laser I<br>
 
|charges=
Multifrequency S<br>
 
|rigs=
[empty rig slot]<br>
[empty rig slot]<br>
[empty rig slot]<br>
 
|recommended1=
Afterburner I<br>
Amarr Frigate II<br>
Controlled Bursts I<br>
 
|recommended2=
Energy Grid Upgrades II<br>
Hull Upgrades I<br>
Rapid Firing I<br>
 
|recommended3=
Repair Systems I<br>
Sharpshooter I<br>
Small Laser Turret II<br>
 
|notes=
}}
 
{{Fittings
|name=Executioner, PvP Tackler Basic
 
|low=
Damage Control I<br>
Overdrive Injector System I<br>
|mid=
1MN MicroWarpdrive I<br>
Warp Disruptor I<br>
|high=
Gatling Pulse Laser I<br>
Gatling Pulse Laser I<br>
 
|charges=
Standard S<br>
|rigs=
[empty rig slot]<br>
[empty rig slot]<br>
[empty rig slot]<br>
 
|recommended1=
Acceleration Control III<br>
Afterburner III<br>
Amarr Frigate II<br>
Controlled Bursts III<br>
Energy Management III<br>
Energy Systems Operation III<br>
Evasive Maneuvering III<br>
 
|recommended2=
Gunnery III<br>
High Speed Maneuvering III<br>
Hull Upgrades III<br>
Mechanic III<br>
Motion Prediction III<br>
Propulsion Jamming III<br>
Rapid Firing III<br>
 
|recommended3=
Sharpshooter III<br>
Signature Analysis III<br>
Small Energy Turret III<br>
Targeting III<br>
Warp Drive Operation III<br>
 
|notes=* The pulse lasers can be replaced by 150mm or 200mm AutoCannons to avoid the cap problems of laser turrets.
}}


==Tactics==
==Tactics==