Difference between revisions of "Ishtar"

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==Summary==
 
==Summary==
One of the best cruiser class ships. The Ishtar can deal some serious damage with drones with a good tank. The pilot may choose his or her own style to fight with this Heavy Assault Cruiser (HAC), from light or medium drones to engage faster and smaller enemies at close range, heavy drones to fight same class or a bit bigger enemies at close range, or sentry drones to fight as a sniper from far away.
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One of the best cruiser class ships, the Ishtar can deal some serious damage with drones with a good tank. The Ishtar has the bandwidth to field a full flight of heavy or sentry drones, and with Heavy Assault Ships 4 it has a 325m3 drone bay, allowing it to carry several different drone flights. With a balanced 5 mid, 5 low slot layout the Ishtar can be shield or armor tanked. Without refitting the Ishtar can deploy sentry drones and snipe, or heavy drones and maul up close, while carrying light and medium drones to deal with smaller ships. With its hybrid damage bonus it can fit blasters to add to its short range damage or rails to add to its sniping ability.
  
 
==Skills==
 
==Skills==

Revision as of 11:36, 1 February 2012

EVE University Database
 
Ship Database
Ishtar
Ishtar
Gallente Federation
Gallente Federation
Heavy Assault Ships
Vexor Class
RELATED UNI-WIKI REFERENCES

While not endowed with as much pure firepower as other ships of its category, the Ishtar is more than able to hold its own by virtue of its tremendous capacity for drones and its unique hard-coded drone-control subroutines.

Developer: CreoDron

Touted as "the Ishkur's big brother," the Ishtar design is the furthest CreoDron have ever gone towards creating a completely dedicated drone carrier. At various stages in its development process plans were made to strengthen the vessel in other areas, but ultimately the CreoDron engineers' fascination with pushing the drone carrier envelope overrode all other concerns.

SHIP BONUSES

Gallente Cruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 10% bonus to drone hitpoints and damage per skill level.
Heavy Assault Ship Skill Bonus: +5 km bonus to Scout and Heavy Drone operation range and +50 m3 extra Drone Bay space per level

Required Skills
  • Gallente Cruiser V29d 15h 6m
    • Spaceship Command III4h 26m
    • Gallente Frigate IV2d 2h 17m
  • Heavy Assault Ships I50m
    • Weapon Upgrades V11d 20h 26m
    • Spaceship Command V5d 22h 13m
    • Assault Ships IV4d 4h 34m
Training Time what's this?
53d 21h 54m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Vexor
Vexor.jpg
Vexor
Standard Cruisers Vexor Class
Icon hi slot.png4 (0/4) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png700 MW Icon cpu.png300 tf
Icon velocity.png195 m/sec
Icon capacity.png480 m³
, Vexor Navy Issue
Vexor Navy Issue.jpg
CornerTFs.png
Vexor Navy Issue
Faction Cruisers Vexor Class
Icon hi slot.png4 (0/3) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png850 MW Icon cpu.png350 tf
Icon velocity.png210 m/sec
Icon capacity.png460 m³
, Guardian-Vexor
Guardian-Vexor.jpg
CornerTFs.png
Guardian-Vexor
Special Edition Cruisers Vexor Class
Icon hi slot.png5 (1/5) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png725 MW Icon cpu.png400 tf
Icon velocity.png180 m/sec
Icon capacity.png480 m³

Ship Attributes

Fittings
Powergrid
powergrid
700 MW
CPU
cpu output
285 tf
Capacitor
capacitor
1,125 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
5
Low
low slots
5
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
181 m/s
Inertia Modifier
inertia modifier (agility)
0.59
Warp Speed
inertia modifier (agility)
3.8 AU/s
Base Time to Warp
base time to warp
9.07 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
125 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
60 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
16 points
Sig. Radius
signature radius
145 m
Scan Res.
scan resolution
294 mm
Structure
Structure Hitpoints
structure hitpoints
2,109 HP
Mass
ship mass
11,100,000 kg
Volume
ship volume
115,000 m³
Cargo Capacity
cargo capacity
460 m³
Armor
Armor Hitpoints
armor hitpoints
1,618 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
68
KIN
kinetic resistance
84
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,406 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
60
KIN
kinetic resistance
85
EXP
explosive resistance
50


Summary

One of the best cruiser class ships, the Ishtar can deal some serious damage with drones with a good tank. The Ishtar has the bandwidth to field a full flight of heavy or sentry drones, and with Heavy Assault Ships 4 it has a 325m3 drone bay, allowing it to carry several different drone flights. With a balanced 5 mid, 5 low slot layout the Ishtar can be shield or armor tanked. Without refitting the Ishtar can deploy sentry drones and snipe, or heavy drones and maul up close, while carrying light and medium drones to deal with smaller ships. With its hybrid damage bonus it can fit blasters to add to its short range damage or rails to add to its sniping ability.

Skills

Further information about additional or recommended skills to pilot Ishtar for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Ishtar.

Tactics

No sub-article about Ishtar roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Ishtar here.