Difference between revisions of "Ferox"
Hectar flay (talk | contribs) m |
|||
Line 93: | Line 93: | ||
|mid=Large Shield Extender II <br> Large Shield Extender II <br> Ballistic Deflection Field I <br> Ballistic Deflection Field I <br> Shield Recharger II | |mid=Large Shield Extender II <br> Large Shield Extender II <br> Ballistic Deflection Field I <br> Ballistic Deflection Field I <br> Shield Recharger II | ||
|low=Shield Power Relay I <br> Shield Power Relay I <br> Shield Power Relay I <br> Shield Power Relay I | |low=Shield Power Relay I <br> Shield Power Relay I <br> Shield Power Relay I <br> Shield Power Relay I | ||
− | |charges= | + | |charges=Trauma Heavy Missile |
|drones=Hobgoblin I x5 | |drones=Hobgoblin I x5 | ||
|rigs= [empty rig slot] <br> [empty rig slot] <br> [empty rig slot] | |rigs= [empty rig slot] <br> [empty rig slot] <br> [empty rig slot] |
Revision as of 13:35, 12 February 2012
RELATED UNI-WIKI REFERENCES
|
Designed as much to look like a killing machine as to be one, the Ferox will strike fear into the heart of anyone unlucky enough to get caught in its crosshairs. With the potential for sizable armament as well as tremendous electronic warfare capability, this versatile gunboat is at home in a great number of scenarios. SHIP BONUSES
Battlecruiser Skill Bonus: 10% bonus to Medium Hybrid Turret optimal range and 5% bonus to all Shield resistances per level
Ship Attributes
|
Summary
The Ferox is an unloved ship for several reasons, the main one of which is simply that its bigger brother the Drake is so much better. It has considerably less base tank than the drake, and on top of that railguns use more powergrid than the drake's missile launchers, meaning it can fit less tank modules.
Skills
Further information about additional or recommended skills to pilot Ferox for a specific or it's common role(s) can be written here.
Fitting
Tactics
No sub-article about Ferox roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Ferox here.