Difference between revisions of "Eris"

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==Fitting==
 
==Fitting==
''No tagged fittings for Eris.''
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{{Fittings
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|name="Double-Bubble" Fleet Tackle]
 +
 
 +
|low=
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Co-Processor II <br>
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Co-Processor II <br>
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Nanofiber Internal Structure II <br>
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Nanofiber Internal Structure II
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|mid=
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Limited 1MN MicroWarpdrive I <br>
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Medium Shield Extender II
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|high=
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Interdiction Sphere Launcher I<br>
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Interdiction Sphere Launcher I<br>
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Prototype Cloaking Device I <br>
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[empty high slot] <br>
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[empty high slot] <br>
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[empty high slot] <br>
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[empty high slot] <br>
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[empty high slot]
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|rigs=
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Small Core Defense Field Extender I <br>
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Small Core Defense Field Extender I
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|drones=
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|charges=
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Warp Disrupt Probe
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}}
  
 
==Tactics==
 
==Tactics==

Revision as of 12:50, 29 November 2012

EVE University Database
 
Ship Database
Eris
Eris
Gallente Federation
Gallente Federation
Interdictors
Catalyst Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Roden Shipyards

Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than that of their competitors’.

SHIP BONUSES

Destroyer Skill Bonus:
10% bonus to Small Hybrid Turret falloff per level
10% bonus to Small Hybrid Turret tracking speed per level
Interdictors Skill Bonus:
5% bonus to Rocket and Light Missile thermal damage per level
10% bonus to Interdiction Sphere Launcher rate of fire per level
Special Ability:
Can fit Interdiction Sphere Launchers

Required Skills
  • Gallente Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Destroyers V11d 20h 26m
    • Spaceship Command III4h 26m
  • Interdictors I41m
    • Spaceship Command IV1d 1h 8m
    • Interceptors IV4d 4h 34m
Training Time what's this?
29d 3h 52m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Catalyst
Catalyst.jpg
Catalyst
Standard Destroyers Catalyst Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (0/8) Icon mid slot.png2 Icon low slot.png3
Icon powergrid.png70 MW Icon cpu.png178 tf
Icon velocity.png265 m/sec
Icon capacity.png450 m³

Ship Attributes

Fittings
Powergrid
powergrid
62 MW
CPU
cpu output
194 tf
Capacitor
capacitor
468.8 GJ
High
high slots
8
Launchers
launcher slots
4
Turrets
turret slots
5
Medium
medium slots
2
Low
low slots
4
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
307 m/s
Inertia Modifier
inertia modifier (agility)
3.553
Warp Speed
inertia modifier (agility)
9 AU/s
Base Time to Warp
base time to warp
7.21 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
5 m³
Drone Bandwidth
drone bandwidth
5 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
11 points
Sig. Radius
signature radius
86 m
Scan Res.
scan resolution
500 mm
Structure
Structure Hitpoints
structure hitpoints
751 HP
Mass
ship mass
1,463,000 kg
Volume
ship volume
55,000 m³
Cargo Capacity
cargo capacity
400 m³
Armor
Armor Hitpoints
armor hitpoints
700 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
45
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
651 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
50
EXP
explosive resistance
50


Summary

The Eris is the Gallente Interdictor. An interdictor's primary purpose on the battlefield is to keep enemies from fleeing into warp over a wide area (i.e. an AoE point). However, because the Eris is split on weapon bonuses, it's not a very popular ship. Also working against it is the fact that it's still a destroyer-class vessel, making it a prime target for cruisers as well as frigates.

Skills

Further information about additional or recommended skills to pilot Eris for a specific or it's common role(s) can be written here.

Fitting

Template:Fittings

Tactics

No sub-article about Eris roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Eris here.