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Caracal: Difference between revisions

From EVE University Wiki
m Skills: added wiki links
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* Add Medium Core Defense Field Purger I rigs when you can afford them, these will substantially improve your tank.
* Add Medium Core Defense Field Purger I rigs when you can afford them, these will substantially improve your tank.
* Upgrade mods to Meta 1-4 or Tech 2 versions as funds and skills allow.
* Upgrade mods to Meta 1-4 or Tech 2 versions as funds and skills allow.
}} {{Fittings
}} {{Fittings
|name=Caracal, PvP solo/small gang
|name=Caracal, EZ-Fit PvP fleet
|high=Heavy Assault Missile Launcher II<br>Heavy Assault Missile Launcher II<br>Heavy Assault Missile Launcher II<br>Heavy Assault Missile Launcher II<br>Heavy Assault Missile Launcher II
|high=XR-3200 Heavy Missile Bay<br>XR-3200 Heavy Missile Bay<br>XR-3200 Heavy Missile Bay<br>XR-3200 Heavy Missile Bay<br>XR-3200 Heavy Missile Bay
|mid=Experimental 10MN MicroWarpdrive<br>Large F-S9 Regolith Shield Induction<br>Warp Disruptor II<br>x5 Prototype Engine Enervator<br>Small Capacitor Booster II
|mid=Adaptive Invulnerability Field II<br>EM Ward Field II<br>Large Shield Extender II<br>Large F-S9 Regolith Shield Induction<br>Experimental 10MN Afterburner I
|low=Ballistic Control System II<br>Ballistic Control System II<br>Ballistic Control System II<br>Damage Control II
|low=Ballistic Control System II<br>Ballistic Control System II<br>Damage Control II<br>Nanofiber Internal Structure II
|charges=Caldari Navy Heavy Assault Missiles<br>Navy Cap Booster 200
|charges=Caldari Navy Heavy Missiles
|drones=Warrior Drone II X 2
|drones=Warrior Drone II X 2
|rigs=Medium Anti-EM Screen Reinforcer I<br>Medium Core Defense Field Extender I<br>Medium Core Defense Field Extender I
|rigs=Medium Anti-Thermal Screen Reinforcer I<br>Medium Core Defense Field Extender I<br>Medium Core Defense Field Extender I
|recommended1=
|recommended1=
|recommended2=
|recommended2=
|recommended3=
|recommended3=
|notes=
|notes=
* This fit is able to perma-kite using a cap booster, MWD, and T2 disruptor. Even without perfect cap skills you can easily manage this for long term engagements
* If you are tight on powergrid even with the meta mods, try putting a Power Diagnostic System or Reactor Control Unit instead of the Nanofiber Internal Structure
* Web helps against tackle. HAMs still do pretty decent damage to small targets, so TP is more of a niche mod for this slot. (Good against inties, assault frigs, etc)
*If you are close on CPU, consider dropping EM Hardener to Meta for 12 extra CPU
* Caracal has the nice ability to switch ammo without losing its damage bonus, so you can use any type you want.
* Able to engage at very high range, but if tons of range isn't needed can also fit HAMs with some adjustments
* Downgrade to Meta as needed, for example meta 4 launchers are easier to fit and the damage loss isn't much if you are using faction missiles
}} {{Fittings
* If your Navigation skills are a little low, consider dropping a BCS for a nanofiber so you can kite more effectively
}} {{Fittings
|name=Caracal, PvP fleet
|name=Caracal, PvP fleet
|high=Heavy Missile Launcher II<br>Heavy Missile Launcher II<br>Heavy Missile Launcher II<br>Heavy Missile Launcher II<br>Heavy Missile Launcher II
|high=Heavy Missile Launcher II<br>Heavy Missile Launcher II<br>Heavy Missile Launcher II<br>Heavy Missile Launcher II<br>Heavy Missile Launcher II
Line 145: Line 143:
* Drop T2 modules to meta as required.  
* Drop T2 modules to meta as required.  
* Able to engage at very high range, but if tons of range isn't needed can also fit HAMs with some adjustments
* Able to engage at very high range, but if tons of range isn't needed can also fit HAMs with some adjustments
}}{{Fittings
|name=Caracal, PvP solo/small gang
|high=Heavy Assault Missile Launcher II<br>Heavy Assault Missile Launcher II<br>Heavy Assault Missile Launcher II<br>Heavy Assault Missile Launcher II<br>Heavy Assault Missile Launcher II
|mid=Experimental 10MN MicroWarpdrive<br>Large F-S9 Regolith Shield Induction<br>Warp Disruptor II<br>x5 Prototype Engine Enervator<br>Small Capacitor Booster II
|low=Ballistic Control System II<br>Ballistic Control System II<br>Ballistic Control System II<br>Damage Control II
|charges=Caldari Navy Heavy Assault Missiles<br>Navy Cap Booster 200
|drones=Warrior Drone II X 2
|rigs=Medium Anti-EM Screen Reinforcer I<br>Medium Core Defense Field Extender I<br>Medium Core Defense Field Extender I
|recommended1=
|recommended2=
|recommended3=
|notes=
* This fit is able to perma-kite using a cap booster, MWD, and T2 disruptor. Even without perfect cap skills you can easily manage this for long term engagements
* Web helps against tackle. HAMs still do pretty decent damage to small targets, so TP is more of a niche mod for this slot. (Good against inties, assault frigs, etc)
* Caracal has the nice ability to switch ammo without losing its damage bonus, so you can use any type you want.
* Downgrade to Meta as needed, for example meta 4 launchers are easier to fit and the damage loss isn't much if you are using faction missiles
* If your Navigation skills are a little low, consider dropping a BCS for a nanofiber so you can kite more effectively
}}
}}