Difference between revisions of "Vigil"
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==Fitting== | ==Fitting== | ||
− | {{ | + | {{ShipFitting| |
− | + | ship=Vigil| | |
− | + | shipTypeID=3766| | |
− | | | + | fitName=EWAR| |
− | + | fitID=EWAR| | |
− | + | high1name=Light Missile Launcher I| | |
− | + | high1typeID=499| | |
− | | | + | high2name=Light Missile Launcher I| |
− | Target Painter I | + | high2typeID=499| |
− | Target Painter I | + | mid1name=1MN Afterburner I| |
− | Target Painter I | + | mid1typeID=439| |
− | | | + | mid2name=Target Painter I| |
− | + | mid2typeID=12709| | |
− | + | mid3name=Target Painter I| | |
− | Damage Control I | + | mid3typeID=12709| |
− | + | mid4name=Target Painter I| | |
− | | | + | mid4typeID=12709| |
− | + | mid5name=Target Painter I| | |
− | + | mid5typeID=12709| | |
− | | | + | low1name=100mm Reinforced Steel Plates I| |
− | | | + | low1typeID=11293| |
− | + | low2name=Damage Control I| | |
− | + | low2typeID=2046| | |
− | + | drone1name=Warrior I x1| | |
− | + | drone1typeID=2486| | |
− | | | + | drone2name=open| |
− | Minmatar Frigate II < | + | drone3name=open| |
− | Missile Launcher Operation I < | + | drone4name=open| |
− | Energy Systems Operation III < | + | drone5name=open| |
− | Energy Management III < | + | charge1name=Mjolnir Light Missile x1| |
− | Energy Grid Upgrades II < | + | charge1typeID=212| |
− | Electronics Upgrades I < | + | charge2name=open| |
− | Long Range Targeting II < | + | charge3name=open| |
− | Targeting IV < | + | charge4name=open| |
− | + | charge5name=open| | |
− | Hull Upgrades I < | + | rig1name=open| |
− | Standard Missiles I < | + | rig2name=open| |
− | Evasive Maneuvering II < | + | rig3name=open| |
− | Warp Drive Operation II < | + | difficulty=0| |
− | Mechanic III < | + | warsop=Y| |
− | Hull Upgrades III < | + | warsopReason=| |
− | Shield Management III < | + | version=RET 1.1| |
− | Signature Analysis III < | + | shipDNA=3766:499;2:439;1:12709;4:2046;1:11293;1:2486;1:212;1::| |
− | + | skills=Minmatar Frigate II</li><li>Missile Launcher Operation I</li><li>Energy Systems Operation III</li><li>Energy Management III</li><li>Energy Grid Upgrades II</li><li>Electronics Upgrades I</li><li>Long Range Targeting II</li><li>Targeting IV</li><li>Hull Upgrades I</li><li>Standard Missiles I</li><li>Evasive Maneuvering II</li><li>Warp Drive Operation II</li><li>Mechanic III</li><li>Hull Upgrades III</li><li>Shield Management III</li><li>Signature Analysis III</li><li>Target Painting I</li><li>Engineering IV</li><li>Target Painting III</li><li>Minmatar Frigate III</li><li>Long Distance Jamming III</li><li>Frequency Modulation III</li><li>Repair Systems III| | |
− | Target Painting I < | + | notes=This setup is the E-Uni Basic Ewar Vigil, intended for fleet use.}} |
− | Engineering IV < | ||
− | Target Painting III < | ||
− | Minmatar Frigate III < | ||
− | Long Distance Jamming III < | ||
− | Frequency Modulation III < | ||
− | Repair Systems III | ||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
==Tactics== | ==Tactics== |
Revision as of 04:41, 24 February 2013
RELATED UNI-WIKI REFERENCES
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The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. SHIP BONUSES
Minmatar Frigate Skill Bonus:
Ship Attributes
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Summary
While technically an EWAR frigate, the Vigil is an odd example of its class. It has bonuses to Target Painters, but the stacking penalties of target painters make having several of these ships in a fleet ineffective. It has a bonus to velocity, making it a decent fast tackler, but it is generally inferior to the Rifter in the tackle role. Despite having a mediocre base speed, the Vigil's hull bonus to velocity makes it the fastest t1 (non-faction) frigate available for a pilot with high Minmatar Frigate skill, making it a good ship for bookmarking.
Skills
Recommended Certificates
- Core Competency - Basic [Certificate]
- Armor Tanking - Basic [Certificate]
- Target Painter Operations Basic [Certificate]
- Frigates Projectile Turrents - Basic [Certificate]
Fitting
Light Missile Launcher I
Light Missile Launcher I
1MN Afterburner I
Target Painter I
Target Painter I
Target Painter I
Target Painter I
100mm Reinforced Steel Plates I
Damage Control I
Warrior I x1
Mjolnir Light Missile x1
- Minmatar Frigate II
- Missile Launcher Operation I
- Energy Systems Operation III
- Energy Management III
- Energy Grid Upgrades II
- Electronics Upgrades I
- Long Range Targeting II
- Targeting IV
- Hull Upgrades I
- Standard Missiles I
- Evasive Maneuvering II
- Warp Drive Operation II
- Mechanic III
- Hull Upgrades III
- Shield Management III
- Signature Analysis III
- Target Painting I
- Engineering IV
- Target Painting III
- Minmatar Frigate III
- Long Distance Jamming III
- Frequency Modulation III
- Repair Systems III
- This setup is the E-Uni Basic Ewar Vigil, intended for fleet use.
Tactics
No sub-article about Vigil roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.