Difference between revisions of "Dominix"
m (updated ship bonuses) |
m (→Summary: removed mention of hybrid damage bonus) |
||
Line 82: | Line 82: | ||
The Dominix (aka Domi) is the premier t1 battleship drone carrier, with a bonus to drone damage and hit points. It has the 125mb bandwidth required to field a full flight of heavy or sentry drones (which is not unique among t1 battleships) and a 375m3 drone bay large enough to carry several flights of heavies, sentries, mediums and/or lights (which is unique among t1 battleships). The Domi's ability to choose damage types by switching drones makes it an attractive level 4 mission runner, and the low price tag makes it an especially good choice for a first battleship. With its 5 mid slots and 7 low slots the Dominix is normally armor tanked. | The Dominix (aka Domi) is the premier t1 battleship drone carrier, with a bonus to drone damage and hit points. It has the 125mb bandwidth required to field a full flight of heavy or sentry drones (which is not unique among t1 battleships) and a 375m3 drone bay large enough to carry several flights of heavies, sentries, mediums and/or lights (which is unique among t1 battleships). The Domi's ability to choose damage types by switching drones makes it an attractive level 4 mission runner, and the low price tag makes it an especially good choice for a first battleship. With its 5 mid slots and 7 low slots the Dominix is normally armor tanked. | ||
− | + | Since Dominixes get a lot of their damage from drones, losing some high slots to capacitor warfare modules, drone link augmentors or remote repair doesn't hurt too much, and nor does using a different type of weapon without the damage bonus. This flexibility, along with the ability to carry utility drones such as EWAR or repair, and the low price, also make the Dominix a popular pick for PvP. | |
The Dominix is sometimes humorously called the "Space Potato" because of its squat and round appearance. | The Dominix is sometimes humorously called the "Space Potato" because of its squat and round appearance. |
Revision as of 17:42, 4 June 2013
RELATED UNI-WIKI REFERENCES
|
The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful weapons batteries means that anyone not in the largest and latest battleships will regret ever locking horns with it. SHIP BONUSES
Gallente Battleship Skill Bonus:
Ship Attributes
|
Summary
The Dominix (aka Domi) is the premier t1 battleship drone carrier, with a bonus to drone damage and hit points. It has the 125mb bandwidth required to field a full flight of heavy or sentry drones (which is not unique among t1 battleships) and a 375m3 drone bay large enough to carry several flights of heavies, sentries, mediums and/or lights (which is unique among t1 battleships). The Domi's ability to choose damage types by switching drones makes it an attractive level 4 mission runner, and the low price tag makes it an especially good choice for a first battleship. With its 5 mid slots and 7 low slots the Dominix is normally armor tanked.
Since Dominixes get a lot of their damage from drones, losing some high slots to capacitor warfare modules, drone link augmentors or remote repair doesn't hurt too much, and nor does using a different type of weapon without the damage bonus. This flexibility, along with the ability to carry utility drones such as EWAR or repair, and the low price, also make the Dominix a popular pick for PvP.
The Dominix is sometimes humorously called the "Space Potato" because of its squat and round appearance.
Skills
Further information about additional or recommended skills to pilot Dominix for a specific or it's common role(s) can be written here.
Fitting
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Drone Link Augmentor I
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Large Armor Repairer II
Large Armor Repairer II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Armor Explosive Hardener II
Damage Control II
Energized Adaptive Nano Membrane II
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Warrior II x5
Valkyrie II x5
Berserker I x5
Bouncer I x5
- Acceleration Control III
- Afterburner IV
- Combat Drone Operation IV
- Controlled Bursts III
- Drone Durability III
- Drone Interfacing IV
- Drone Navigation IV
- Drone Sharpshooting IV
- Drones V
- Electronics IV
- EM Armor Compensation III
- Energy Grid Upgrades III
- Energy Management IV
- Energy Systems Operation IV
- Engineering V
- Evasive Maneuvering III
- Explosive Armor Compensation III
- Fuel Conservation III
- Gallente Battleship IV
- Gallente Cruiser IV
- Gallente Drone Specialization II
- Gallente Frigate IV
- Gunnery V
- Heavy Drone Operation IV
- Hull Upgrades V
- Jury Rigging I
- Kinetic Armor Compensation III
- Large Hybrid Turret IV
- Long Range Targeting III
- Mechanic V
- Medium Hybrid Turret III
- Minmatar Drone Specialization II
- Motion Prediction IV
- Navigation IV
- Rapid Firing IV
- Repair Systems IV
- Scout Drone Operation V
- Sentry Drone Interfacing IV
- Sharpshooter IV
- Signature Analysis III
- Small Hybrid Turret III
- Spaceship Command IV
- Surgical Strike III
- Targeting IV
- Thermic Armor Compensation III
- Trajectory Analysis III
- The example fitting has drones and hardeners fitted for Angel Cartel rats.
- The Damage Control can be changed to a third hardener (explosive or thermal, as some angel missions have more thermal damage than others), or to an EANM (if you have high armor compensation skills), or a tracking enhancer to help your guns track close-orbiting ships and to reach those who stay further away more easily (as the lack of AB makes range control difficult).
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Drone Link Augmentor I
100MN Afterburner II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Large Armor Repairer II
Energized Adaptive Nano Membrane II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Armor Explosive Hardener II
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Warrior II x5
Valkyrie II x5
Berserker I x5
Bouncer I x5
- Acceleration Control III
- Afterburner IV
- Combat Drone Operation IV
- Controlled Bursts III
- Drone Durability III
- Drone Interfacing IV
- Drone Navigation IV
- Drone Sharpshooting IV
- Drones V
- Electronics IV
- EM Armor Compensation III
- Energy Grid Upgrades III
- Energy Management IV
- Energy Systems Operation IV
- Engineering V
- Evasive Maneuvering III
- Explosive Armor Compensation III
- Fuel Conservation III
- Gallente Battleship IV
- Gallente Cruiser IV
- Gallente Drone Specialization II
- Gallente Frigate IV
- Gunnery V
- Heavy Drone Operation IV
- Hull Upgrades V
- Jury Rigging I
- Kinetic Armor Compensation III
- Large Hybrid Turret IV
- Long Range Targeting III
- Mechanic V
- Medium Hybrid Turret III
- Minmatar Drone Specialization II
- Motion Prediction IV
- Navigation IV
- Rapid Firing IV
- Repair Systems IV
- Scout Drone Operation V
- Sentry Drone Interfacing IV
- Sharpshooter IV
- Signature Analysis III
- Small Hybrid Turret III
- Spaceship Command IV
- Surgical Strike III
- Targeting IV
- Thermic Armor Compensation III
- Trajectory Analysis III
- The example fitting has drones and hardeners fitted for Angel Cartel rats.
- The afterburner is used to get close to antimatter optimal range, since some rat battleships are faster than a dominix with no propulsion module. It also helps keep angular velocity low to avoid tracking problems.
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Prototype 100MN Microwarpdrive I
Heavy Electrochemical Capacitor Booster I
Heavy Electrochemical Capacitor Booster I
Stasis Webifier II
Warp Disruptor II
Damage Control II
Reactor Control Unit I
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Warrior II x5
Hammerhead II x5
Ogre II x5
Bouncer II x5
Vespa EC-600 x5
- Acceleration Control IV
- Afterburner III
- Armor Rigging III
- Combat Drone Operation IV
- Drone Durability III
- Drone Interfacing V
- Drone Navigation V
- Drone Sharpshooting IV
- Drones V
- Electronic Warfare IV
- Electronic Warfare Drone Interfacing III
- Electronics IV
- EM Armor Compensation IV
- Energy Emission Systems IV
- Energy Grid Upgrades II
- Energy Management IV
- Energy Systems Operation IV
- Engineering V
- Evasive Maneuvering IV
- Explosive Armor Compensation IV
- Gallente Battleship IV
- Gallente Cruiser IV
- Gallente Drone Specialization IV
- Gallente Frigate IV
- Heavy Drone Operation V
- High Speed Maneuvering IV
- Hull Upgrades V
- Jury Rigging III
- Kinetic Armor Compensation IV
- Long Range Targeting IV
- Mechanic V
- Minmatar Drone Specialization IV
- Nanite Interfacing III
- Nanite Operation III
- Navigation IV
- Propulsion Jamming IV
- Science IV
- Scout Drone Operation V
- Sentry Drone Interfacing V
- Shield Management IV
- Signature Analysis IV
- Spaceship Command IV
- Targeting IV
- Thermic Armor Compensation IV
- Thermodynamics IV
- Warp Drive Operation III
Tactics
No sub-article about Dominix roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.