Difference between revisions of "Navitas"
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notes=Meta 4 set-up (except tank, which is Tech II), without rigs</li><li>As fitted, with all skills at V and before boosts, this ship has 4.4 K EHP, flies at 885 m/s (1121 m/s with afterburner on overheat) and align in 6.6 s with AB on (5 s off)</li><li>The Capacitor will last 2 min 29 s and the ship will repair 88 armor points per s at a range of 28.8 km.}} | notes=Meta 4 set-up (except tank, which is Tech II), without rigs</li><li>As fitted, with all skills at V and before boosts, this ship has 4.4 K EHP, flies at 885 m/s (1121 m/s with afterburner on overheat) and align in 6.6 s with AB on (5 s off)</li><li>The Capacitor will last 2 min 29 s and the ship will repair 88 armor points per s at a range of 28.8 km.}} | ||
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Revision as of 23:04, 16 July 2013
RELATED UNI-WIKI REFERENCES
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The Navitas had been a solid mining vessel that had seen wide use by independent excavators, along with being one of the best ships available for budding traders and even for much-maligned scavengers. After its redesign, its long-range scanners and sturdy outer shell gave way entirely for remote repairing capabilities, moving the Navitas away from the calming buzz of mining lasers and into the roar of battle. SHIP BONUSES
Traits:
Ship Attributes
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Summary
The Navitas is the Gallente logistics frigate and is designed for remote armor repair. It makes an ideal entry point for beginner Gallente capsuleers who want to train into the Exequror, the Gallente Tier 1 Cruiser logi ship, before eventually training into the Oneiros, the Gallente Tier 2 Logistics ship.
Note: The Navitas is designed to be self-sufficient on capacitor like its older brothers the Exequror and Oneiros (i.e. to fly without the need of a cap chain). However, armor-logi capsuleers can cross-train into the Amarr Augoror relatively easily (and from there to the T2 Guardian), although both of these ships require a cap chain.
Skills
Remote Armor Repair Systems I minimum
Energy grid Upgrades II minimum
Afterburner I minimum
Hull Upgrades II minimum
Fitting
Small Remote Armor Repair System I
Small Remote Armor Repair System I
Small Remote Armor Repair System I
1MN Afterburner I
Cap Recharger I
Cap Recharger I
Damage Control I
200mm Reinforced Steel Plates I
200mm Reinforced Steel Plates I
Light Armor Maintenance Bot I x1
- This is a starter fit for Logi 101.
- Hull and meta 0 modules are available from the Alpha Hanger in PTS.
- Uprate the meta level of the modules where possible (see below).
- Because the Light Armor Maintenance Bots take slightly more time to tech into, they can be traded for Hobgoblin I's if needed. By the time the student has trained Drones V, they should look into flying a T1 Logistics cruiser.
- As fitted, with all skills at V and before boosts, this ship has 4.4 K EHP, flies at 813 m/s (1013 m/s with afterburner on overheat) and align in 6.9 s with AB on (5.3 s off)
- The Capacitor will last 1 min 52 s and the ship will repair 75 armor points per s at a range of 24 km.
Small 'Solace' Remote Bulwark Reconstruction
Small 'Solace' Remote Bulwark Reconstruction
Small 'Solace' Remote Bulwark Reconstruction
Experimental 1MN Afterburner I
Eutectic Capacitor Charge Array
Eutectic Capacitor Charge Array
Damage Control II
200mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Light Armor Maintenance Bot I x1
- Meta 4 set-up (except tank, which is Tech II), without rigs
- As fitted, with all skills at V and before boosts, this ship has 4.4 K EHP, flies at 885 m/s (1121 m/s with afterburner on overheat) and align in 6.6 s with AB on (5 s off)
- The Capacitor will last 2 min 29 s and the ship will repair 88 armor points per s at a range of 28.8 km.
Small Remote Armor Repair System II
Small Remote Armor Repair System II
Small Remote Armor Repair System II
Experimental 1MN Afterburner I
Cap Recharger II
Cap Recharger II
Damage Control II
200mm Reinforced Steel Plates II
Small Armor Repairer II
Small Anti-Explosive Pump I
Small Remote Repair Augmentor I
Small Remote Repair Augmentor I
Light Armor Maintenance Bot I x1
- Tech II set-up, with rigs
- As fitted, with all skills at V and before boosts, this ship has 4.0 K EHP, flies at 780 m/s (990 m/s with afterburner on overheat) and align in 6.6 s with AB on (5 s off)
- The Capacitor will last 1 min and the ship will repair 99 armor points per s at a range of 28.8 km.
- Note the addition of the small armor repairer module, which allow the ship to self repair. Also note that when the small armor repairer is not running, the ship is cap stable.
Tactics
No sub-article about Navitas roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement, PYOS and BYOM programs.