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low2name=Pseudoelectron Containment Field I| | low2name=Pseudoelectron Containment Field I| | ||
low2typeID=5837| | low2typeID=5837| | ||
charge1name= | charge1name=Cap Booster 50 x1| | ||
charge1typeID= | charge1typeID=264| | ||
charge2name= | charge2name=EMP S x1| | ||
charge2typeID= | charge2typeID=185| | ||
charge3name= | charge3name=Mjolnir Rocket x1| | ||
charge3typeID=2512| | |||
charge4name=open| | charge4name=open| | ||
charge5name=open| | charge5name=open| | ||
| Line 137: | Line 138: | ||
shipDNA=11379:2881;1:10631;4:438;1:4025;1:5439;1:32772;2:2605;1:5837;1:31716;2::| | shipDNA=11379:2881;1:10631;4:438;1:4025;1:5439;1:32772;2:2605;1:5837;1:31716;2::| | ||
skills=| | skills=| | ||
notes=The Hawk is an excellent solo brawler, capable of taking on virtually any ship smaller than a cruiser at short range. You will usually want to activate one MASB at a time, as it will restore almost the entirety of your shield in one activation thanks to the Hawk's bonus.</li><li>As fitted, with all skills at V and before boosts, this ship has 5.8 K EHP, flies at 924 m/s (1199 m/s with AB on overheat) and align in 5.1 s (3.6 s with AB off). The ship signature radius is 42.7 m</li><li>Damage is 111 dps (relatively low, see below), but the ship can repair 413 EHP/s indefinitely (or as long as it carries cap boosters)}} | notes=The Hawk is an excellent solo brawler, capable of taking on virtually any ship smaller than a cruiser at short range. You will usually want to activate one MASB at a time, as it will restore almost the entirety of your shield in one activation thanks to the Hawk's bonus.</li><li>As fitted, with all skills at V and before boosts, this ship has 5.8 K EHP, flies at 924 m/s (1199 m/s with AB on overheat) and align in 5.1 s (3.6 s with AB off). The ship signature radius is 42.7 m</li><li>Damage is 111 dps (relatively low, see below), but the ship can repair 413 EHP/s indefinitely (or as long as it carries cap boosters)}} | ||
{{ShipFitting| | |||
ship=Hawk| | |||
shipTypeID=11379| | |||
fitName=PvP 2| | |||
fitID=PvP-2| | |||
high1name=150mm Light AutoCannon II| | |||
high1typeID=2881| | |||
high2name=Rocket Launcher II| | |||
high2typeID=10631| | |||
high3name=Rocket Launcher II| | |||
high3typeID=10631| | |||
high4name=Rocket Launcher II| | |||
high4typeID=10631| | |||
high5name=Rocket Launcher II| | |||
high5typeID=10631| | |||
mid1name=Medium C5-L Emergency Shield Overload I| | |||
mid1typeID=10872| | |||
mid2name=1MN Afterburner II| | |||
mid2typeID=438| | |||
mid3name=Faint Epsilon Warp Scrambler I| | |||
mid3typeID=5443| | |||
mid4name=X5 Prototype Engine Enervator| | |||
mid4typeID=4025| | |||
mid5name=Small Capacitor Booster II| | |||
mid5typeID=3568| | |||
low1name=Pseudoelectron Containment Field I| | |||
low1typeID=5837| | |||
low2name=Ballistic Control System II| | |||
low2typeID=22291| | |||
charge1name=Navy Cap Booster 150 x1| | |||
charge1typeID=31990| | |||
charge2name=Hail S x1| | |||
charge2typeID=12608| | |||
charge3name=Scourge Rage Rocket x1| | |||
charge3typeID=24471| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Small Anti-EM Screen Reinforcer I| | |||
rig1typeID=31716| | |||
rig2name=Small Anti-EM Screen Reinforcer I| | |||
rig2typeID=31716| | |||
difficulty=2| | |||
warsop=A| | |||
warsopReason=| | |||
version=ODY 1.0| | |||
shipDNA=11379:2881;1:10631;4:438;1:3568;1:4025;1:5443;1:10872;1:5837;1:22291;1:31716;2:12608;1:24471;1:31990;1::| | |||
skills=| | |||
notes=As fitted, with all skills at V and before boosts, this ship has 6.0 K EHP, flies at 844 m/s (1096 m/s with AB on overheat) and align in 6.1 s (4.3 s with AB off). The ship signature radius is 42.7 m</li><li>Damage is 249 dps within 12.7, and the ship can repair 128 EHP/s indefinitely (or as long as it carries cap boosters}} | |||
{{ShipFitting|ship=Hawk| | {{ShipFitting|ship=Hawk| | ||
| Line 182: | Line 232: | ||
shipDNA=11379:2404;4:380;1:400;1:438;1:16529;1:19814;1:2605;1:22291;1:26929;1:31716;1:210;1::| | shipDNA=11379:2404;4:380;1:400;1:438;1:16529;1:19814;1:2605;1:22291;1:26929;1:31716;1:210;1::| | ||
skills=| | skills=| | ||
notes=An older PvE fit.</li><li>As fitted, with all skills at V and before boosts, this ship has 5 K EHP, flies at 924 m/s (1199 m/s with AB on overheat) and align in 5.1 s (3.6 s with AB off). The ship signature radius is 43 m</li><li>Damage is 91 dps (relatively low, see below), and the ship can repair 81 EHP/s for 1 min 9 s before it runs out of cap.}} | notes=An older, long range PvE fit.</li><li>As fitted, with all skills at V and before boosts, this ship has 5 K EHP, flies at 924 m/s (1199 m/s with AB on overheat) and align in 5.1 s (3.6 s with AB off). The ship signature radius is 43 m</li><li>Damage is 91 dps within 56 km (relatively low, see below), and the ship can repair 81 EHP/s for 1 min 9 s before it runs out of cap.}} | ||
{{ShipFitting| | {{ShipFitting| | ||
| Line 229: | Line 279: | ||
shipDNA=11379:2881;1:10631;4:438;1:2281;1:2553;1:3831;1:2048;1:22291;1:26929;1:31620;1:12608;1:24471;1::| | shipDNA=11379:2881;1:10631;4:438;1:2281;1:2553;1:3831;1:2048;1:22291;1:26929;1:31620;1:12608;1:24471;1::| | ||
skills=| | skills=| | ||
notes=A passive PvE fit.</li><li>As fitted, with all skills at V and before boosts, this ship has 13.2 K EHP, flies at 844 m/s (1096 m/s with AB on overheat) and align in 6.1 s (4.3 s with AB off). The ship signature radius is 46 m</li><li>Damage is 268 dps, and the passive shoeld recharge rate is 53 EHP per s. The ship is cap stable.</li><li>There is an empty Med slot, but fitting something there necessit a complete refit because there is essentially no CPU or powergrid left as it is.}} | notes=A passive, brawling PvE fit.</li><li>As fitted, with all skills at V and before boosts, this ship has 13.2 K EHP, flies at 844 m/s (1096 m/s with AB on overheat) and align in 6.1 s (4.3 s with AB off). The ship signature radius is 46 m</li><li>Damage is 268 dps within 12.7 km, and the passive shoeld recharge rate is 53 EHP per s. The ship is cap stable.</li><li>There is an empty Med slot, but fitting something there necessit a complete refit because there is essentially no CPU or powergrid left as it is.}} | ||
==Tactics== | ==Tactics== | ||