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|reqskills=*Minmatar Frigate V<small>11d 20h 26m</small> | |reqskills=*Minmatar Frigate V<small>11d 20h 26m</small> | ||
**Spaceship Command I<small>8m</small> | **Spaceship Command I<small>8m</small> | ||
* | *Gallente Frigate V<small>11d 20h 26m</small> | ||
**Spaceship Command I<small>8m</small> | |||
*Covert Ops I<small>33m</small> | |||
**Spaceship Command III<small>4h 26m</small> | **Spaceship Command III<small>4h 26m</small> | ||
** | **Electronics Upgrades V<small>11d 20h 26m</small> | ||
**Power Grid Management | ***CPU Management II<small>47m</small> | ||
|totaltraintime= | ***Power Grid Management II<small>47m</small> | ||
|totaltraintime=28d 19h 51m | |||
|forumlinks= | |forumlinks= | ||
Revision as of 17:08, 15 September 2013
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The Chremoas is the Angel Cartel's take on the Covert Ops ship. Don't let the class designation fool you, the Chremoas is a more than capable combat vessel that takes advantage of a covert cloak, advanced targetting systems previously only seen on stealth bombers, and ample midslots to pick and control the fights it knows it can win. By the time a you see a Chremoas decloak, the fight is already over. SHIP BONUSES
Role Bonus:
Ship Attributes
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Summary
The Chremoas was a 2nd place prize of AT XI.
Skills
Further information about additional or recommended skills to pilot Chremoas for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Chremoas.
Tactics
No sub-article about Chremoas roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Chremoas here.




















