Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Exequror: Difference between revisions

From EVE University Wiki
m Fitting: updating to Odyssey skill names
Line 142: Line 142:
version=RET 1.0|
version=RET 1.0|
shipDNA=634:11357;3:1195;2:2003;1:12052;1:1445;1:1986;1:2046;1:11267;1:11299;1:11303;1:31055;1:31073;2:2454;5:2486;5::|
shipDNA=634:11357;3:1195;2:2003;1:12052;1:1445;1:1986;1:2046;1:11267;1:11299;1:11303;1:31055;1:31073;2:2454;5:2486;5::|
skills=Gallente Cruiser III</li><li>Remote Armor Repair Systems III</li><li>Electronics V</li><li>Engineering V|
skills=Gallente Cruiser III</li><li>Remote Armor Repair Systems III</li><li>CPU Management V</li><li>Power Grid Management V|
notes=Can ~15k EHP and ~2min capacitor time with active defenses.</li><li>ECCM in Mid slot can be swapped for any desired EWAR or support module.</li><li>Higher metas on items are STRONGLY recommended, this is simply an example showing the simplest fit.}}    {{ShipFitting|
notes=Can ~15k EHP and ~2min capacitor time with active defenses.</li><li>ECCM in Mid slot can be swapped for any desired EWAR or support module.</li><li>Higher metas on items are STRONGLY recommended, this is simply an example showing the simplest fit.}}    {{ShipFitting|
ship=Exequror|
ship=Exequror|
Line 192: Line 192:
version=RET 1.1|
version=RET 1.1|
shipDNA=634:16447;3:2032;3:12058;1:1447;1:3530;1:11317;1:11644;1:11646;2:31047;1:31073;2:2456;5:23711;5::|
shipDNA=634:16447;3:2032;3:12058;1:1447;1:3530;1:11317;1:11644;1:11646;2:31047;1:31073;2:2456;5:23711;5::|
skills=Gallente Cruiser V</li><li>Engineering V</li><li>Energy Grid Upgrades IV</li><li>Energy Management IV</li><li>Energy System Operations V</li><li>Remote Armor Repair Systems IV</li><li>Armor Rigging II|
skills=Gallente Cruiser V</li><li>Power Grid Management V</li><li>Energy Grid Upgrades IV</li><li>Capacitor Management IV</li><li>Capacitor System Operations V</li><li>Remote Armor Repair Systems IV</li><li>Armor Rigging II|
notes=Armor Rigging will reduce the power grid drawback of the Nano Pump rig, making the fit easier.</li><li>A +3% power grid rig may be required. The afterburner can be downsized to a meta version to free up a small amount of power grid.  You'll lose about 30 m/s with all V skills.</li><li>This is a very useful fit to train an alt to run. Level 4 missions and difficult sites can easily be soloed. The Exequror can speed and sig tank for a long time if you make sure to clear cruisers and webbing frigates first.  Set the Exequror to orbit your DD ship at 15-20km with afterburner on.</li><li>Check EFT for cap stability.  This fit can run everything cap stable with moderately high capacitor skills.  However, you don't usually need to run both self and remote repairs at the same time, because the NPCs will normally focus fire on only one of your ships.</li><li>Change the hardeners depending on what rats you are fighting.</li><li>}}
notes=Armor Rigging will reduce the power grid drawback of the Nano Pump rig, making the fit easier.</li><li>A +3% power grid rig may be required. The afterburner can be downsized to a meta version to free up a small amount of power grid.  You'll lose about 30 m/s with all V skills.</li><li>This is a very useful fit to train an alt to run. Level 4 missions and difficult sites can easily be soloed. The Exequror can speed and sig tank for a long time if you make sure to clear cruisers and webbing frigates first.  Set the Exequror to orbit your DD ship at 15-20km with afterburner on.</li><li>Check EFT for cap stability.  This fit can run everything cap stable with moderately high capacitor skills.  However, you don't usually need to run both self and remote repairs at the same time, because the NPCs will normally focus fire on only one of your ships.</li><li>Change the hardeners depending on what rats you are fighting.</li><li>}}


Line 242: Line 242:
version=RET 1.1|
version=RET 1.1|
shipDNA=634:16445;3:4437;2:6005;1:20236;1:5841;1:8173;2:11317;1:16391;2:31011;1:31073;2::|
shipDNA=634:16445;3:4437;2:6005;1:20236;1:5841;1:8173;2:11317;1:16391;2:31011;1:31073;2::|
skills=Energy Grid Upgrades 3</li><li>Energy Management 3</li><li>Engineering 3</li><li>Mechanics 3</li><li>Jury Rigging 3</li><li>Armor Rigging 3</li><li>Hull Upgrades 3</li><li>Remote Armor Repair Systems 3</li><li>Gallente Cruiser 3|
skills=Energy Grid Upgrades 3</li><li>Capacitor Management 3</li><li>Power Grid Management 3</li><li>Mechanics 3</li><li>Jury Rigging 3</li><li>Armor Rigging 3</li><li>Hull Upgrades 3</li><li>Remote Armor Repair Systems 3</li><li>Gallente Cruiser 3|
notes=This is a cap stable Logi Ship with a bare minimum of skills.  If you're looking to get into Gallente Armor Logistics I feel this is a good starting point.  Please note that this is meant to be a 'cheap' ship: you can fit better meta items but the cost of the ship will grow exponentially.  As your skills improve, so does your tank:  This is ~16k ehp</li><li>I do not include drones in this fitting, though if you were I would suggest medium armor maintenance drones for the bonus.  I don't feel they're necessary to get a feel for logi however.</li><li>I would like to stress that cap stability is extremely important for a logistics ship: if you can't continuously run your reppers you're not doing your job.}}  {{ShipFitting|
notes=This is a cap stable Logi Ship with a bare minimum of skills.  If you're looking to get into Gallente Armor Logistics I feel this is a good starting point.  Please note that this is meant to be a 'cheap' ship: you can fit better meta items but the cost of the ship will grow exponentially.  As your skills improve, so does your tank:  This is ~16k ehp</li><li>I do not include drones in this fitting, though if you were I would suggest medium armor maintenance drones for the bonus.  I don't feel they're necessary to get a feel for logi however.</li><li>I would like to stress that cap stability is extremely important for a logistics ship: if you can't continuously run your reppers you're not doing your job.}}  {{ShipFitting|
ship=Exequror|
ship=Exequror|
Line 347: Line 347:
version=RET 1.1|
version=RET 1.1|
shipDNA=634:16447;3:2032;2:6005;1:20236;1:1447;2:2048;1:11269;2:20351;1:31011;1:31055;2:23709;1::|
shipDNA=634:16447;3:2032;2:6005;1:20236;1:1447;2:2048;1:11269;2:20351;1:31011;1:31055;2:23709;1::|
skills=Electronics 4</li><li>Magnetometric Sensor Compensation 3</li><li>Signature Analysis 5</li><li>Targeting 5</li><li>Energy Grid Upgrades 4</li><li>Energy Management 4</li><li>Energy Systems Operation 4</li><li>Engineering 5</li><li>Armor Rigging 3</li><li>Jury Rigging 3</li><li>Hull Upgrades 5</li><li>Remote Armor Repair Systems 4</li><li>Gallente Cruiser 4</li><li>Drones 5</li><li>Drone Durability 1</li><li>Repair Drone Operation 2</li>|
skills=CPE Management 4</li><li>Magnetometric Sensor Compensation 3</li><li>Signature Analysis 5</li><li>Target Management 5</li><li>Energy Grid Upgrades 4</li><li>Capacitor Management 4</li><li>Capacitor Systems Operation 4</li><li>Power Grid Management 5</li><li>Armor Rigging 3</li><li>Jury Rigging 3</li><li>Hull Upgrades 5</li><li>Remote Armor Repair Systems 4</li><li>Gallente Cruiser 4</li><li>Drones 5</li><li>Drone Durability 1</li><li>Repair Drone Operation 2</li>|
notes=This is a cap stable Logi Ship that is improved over the Intro PvP fit.</li><li>It sports a ~25k ehp tank and can repair a ship for about 200 armor per second.</li><li>At this point in your logi career you can play with the fit a bit but I feel that this is a good starting point to do that with.</li>  }}
notes=This is a cap stable Logi Ship that is improved over the Intro PvP fit.</li><li>It sports a ~25k ehp tank and can repair a ship for about 200 armor per second.</li><li>At this point in your logi career you can play with the fit a bit but I feel that this is a good starting point to do that with.</li>  }}
{{ShipFitting|
{{ShipFitting|