Difference between revisions of "Lachesis"
m (clean up, replaced: |warpspeed=3.8 AU/s → |warpspeed=3.3 AU/s) |
m (→Fitting) |
||
Line 154: | Line 154: | ||
shipDNA=11971:3082;3:21096;1:2281;1:2553;1:3244;1:3841;1:5302;2:5975;1:1541;1:2048;1:5561;1:31360;1:31408;1:2185;4:23025;1:23031;1:23039;1:29013;2:29015;2::| | shipDNA=11971:3082;3:21096;1:2281;1:2553;1:3244;1:3841;1:5302;2:5975;1:1541;1:2048;1:5561;1:31360;1:31408;1:2185;4:23025;1:23031;1:23039;1:29013;2:29015;2::| | ||
skills=| | skills=| | ||
− | notes=A basic shield fit. Can point at 48 km (57.6 km when overheated) and with two sensor dampeners will make most ships unable to target it at that range. </li><li>The cyno generator can be dropped and replaced with missile if more appropriate</li><li>With all skills at V and before fleet boosts, this ship has 24.3 K EHP, flies at 1688 m/s (2402 m/s with MWD on overheat) and align in 8.1 s (5.8 s with MWD off).</li><li>The capacitor will last 1 min 22 s.</li><li>Scan res is 337 mm, allowing to target a capsule in 7.7 s.</li><li>Damage is 256 dps at 18 + 15 km with Caldari Navy Antimatter, and is split about half and half between drones and turrets.}} | + | notes=A basic shield fit. Can point at 48 km (57.6 km when overheated) and with two sensor dampeners will make most ships unable to target it at that range. </li><li>The cyno generator can be dropped and replaced with missile if more appropriate</li><li>With all skills at V and before fleet boosts, this ship has 24.3 K EHP, flies at 1688 m/s (2402 m/s with MWD on overheat) and align in 8.1 s (5.8 s with MWD off).</li><li>The capacitor will last 1 min 22 s.</li><li>Scan res is 337 mm, allowing to target a capsule in 7.7 s.</li><li>Damage is 256 dps at 18 + 15 km with Caldari Navy Antimatter, and is split about half and half between drones and turrets.}}{{ShipFitting| |
− | |||
− | {{ShipFitting| | ||
ship=Lachesis| | ship=Lachesis| | ||
shipTypeID=11971| | shipTypeID=11971| |
Revision as of 15:56, 14 January 2014
RELATED UNI-WIKI REFERENCES
|
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault ship, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority. SHIP BONUSES
Gallente Cruiser Skill Bonus:
Ship Attributes
|
Summary
The Lachesis is a T2 version of the Celestis. It retains the sensor damping bonus, but more importantly, it gains a large bonus to point range. It has the handicap of split weapons systems, which limits its damage dealing capability. For a ship whose main advantage over its cloaky variant the Arazu is its superior firepower, this is a major disadvantage, which means the Arazu is usually flown in preference to the Lachesis solo and in small gangs.
The Lachesis is used in larger fleets as a long range heavy tackler, where its sensor damping bonus is ignored and its high number of mid slots allow it to field a strong shield tank.
Skills
Further information about additional or recommended skills to pilot Lachesis for a specific or it's common role(s) can be written here.
Fitting
250mm Railgun II
250mm Railgun II
250mm Railgun II
Cynosural Field Generator I
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Amplifier II
Warp Disruptor II
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
Damage Control II
Power Diagnostic System II
Local Hull Conversion Nanofiber Structure I
Medium Ancillary Current Router I
Medium Semiconductor Memory Cell I
Hammerhead II x4
Targeting Range Dampening Script x2
Scan Resolution Dampening Script x2
Caldari Navy Antimatter Charge M x1
Caldari Navy Thorium Charge M x1
Caldari Navy Iron Charge M x1
- A basic shield fit. Can point at 48 km (57.6 km when overheated) and with two sensor dampeners will make most ships unable to target it at that range.
- The cyno generator can be dropped and replaced with missile if more appropriate
- With all skills at V and before fleet boosts, this ship has 24.3 K EHP, flies at 1688 m/s (2402 m/s with MWD on overheat) and align in 8.1 s (5.8 s with MWD off).
- The capacitor will last 1 min 22 s.
- Scan res is 337 mm, allowing to target a capsule in 7.7 s.
- Damage is 256 dps at 18 + 15 km with Caldari Navy Antimatter, and is split about half and half between drones and turrets.
Dual 150mm Railgun II
Dual 150mm Railgun II
Dual 150mm Railgun II
Cynosural Field Generator I
Experimental 10MN Microwarpdrive I
Warp Disruptor II
Faint Epsilon Warp Scrambler I
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
Sensor Booster II
Sensor Booster II
Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Medium Targeting System Subcontroller I
Medium Anti-Explosive Pump I
Hammerhead II x4
Targeting Range Dampening Script x2
Scan Resolution Dampening Script x2
Scan Resolution Script x2
Caldari Navy Antimatter Charge M x1
Caldari Navy Thorium Charge M x1
Caldari Navy Iron Charge M x1
- A basic armor fit. Same point range as the shield, but also has a scram (18 km range, 21.6 overheated). Higher EHP, significantly slower, much faster locking than the shield fit.
- The cyno generator can be dropped and replaced with missile if more appropriate.
- With all skills at V and before fleet boosts, this ship has 32.4 K EHP, flies at 1296 m/s (1831 m/s with MWD on overheat) and align in 11.2 s (8.4 s with MWD off).
- The capacitor will last 1 min 6 s.
- Scan res is 915 mm, allowing to target a capsule in 2.9 s.
- Damage is 242 dps at 9 + 7.5 km with Caldari Navy Antimatter, and is split about half and half between drones and turrets.
Tactics
No sub-article about Lachesis roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Lachesis here.