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Catalyst: Difference between revisions

From EVE University Wiki
Line 90: Line 90:
==Fitting==
==Fitting==
{{ShipFitting|
{{ShipFitting|
ship=Catalyst|
shipTypeID=16240|
fitName=Mission Basic|
fitID=Mission-Basic|
high1name=125mm Railgun I|
high1typeID=10678|
high2name=125mm Railgun I|
high2typeID=10678|
high3name=125mm Railgun I|
high3typeID=10678|
high4name=125mm Railgun I|
high4typeID=10678|
high5name=125mm Railgun I|
high5typeID=10678|
high6name=125mm Railgun I|
high6typeID=10678|
high7name=125mm Railgun I|
high7typeID=10678|
high8name=125mm Railgun I|
high8typeID=10678|
mid1name=1MN Afterburner I|
mid1typeID=439|
mid2name=Cap Recharger I|
mid2typeID=1195|
low1name=Damage Control I|
low1typeID=2046|
low2name=Small Armor Repairer I|
low2typeID=523|
low3name=Micro Auxiliary Power Core I|
low3typeID=11563|
charge1name=Antimatter Charge S x1|
charge1typeID=222|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=16240:10678;8:439;1:1195;1:523;1:2046;1:11563;1:222;1::|
skills=Acceleration Control I</li><li>Afterburner II</li><li>Controlled Bursts II</li><li>Gallente Destroyer I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II|
notes=Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanics III).}}{{ShipFitting|
ship=Catalyst|
shipTypeID=16240|
fitName=Epic Arc Dagan Killer|
fitID=Epic-Arc-Dagan-Killer|
high1name=Limited Light Ion Blaster I|
high1typeID=7537|
high2name=Limited Light Ion Blaster I|
high2typeID=7537|
high3name=Limited Light Ion Blaster I|
high3typeID=7537|
high4name=Limited Light Ion Blaster I|
high4typeID=7537|
high5name=Limited Light Ion Blaster I|
high5typeID=7537|
high6name=Limited Light Ion Blaster I|
high6typeID=7537|
high7name=Limited Light Ion Blaster I|
high7typeID=7537|
high8name=Limited Light Ion Blaster I|
high8typeID=7537|
mid1name=Experimental 1MN Afterburner I|
mid1typeID=6003|
mid2name=Fixed Parallel Link-Capacitor I|
mid2typeID=4437|
low1name=Small Inefficient Armor Repair Unit|
low1typeID=4531|
low2name=Linear Flux Stabilizer I|
low2typeID=11101|
low3name=Micro Auxiliary Power Core I|
low3typeID=11563|
charge1name=Antimatter Charge S x1|
charge1typeID=222|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Capacitor Control Circuit I|
rig1typeID=31370|
rig2name=Small Capacitor Control Circuit I|
rig2typeID=31370|
rig3name=Small Capacitor Control Circuit I|
rig3typeID=31370|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=16240:7537;8:4437;1:6003;1:4531;1:11101;1:11563;1:31370;3:222;1::|
skills=Controlled Bursts II</li><li>Gallente Destroyer II</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Small Hybrid Turret III</li><li>Sharpshooter II</li><li>Target Management II</li><li>Weapon Upgrades I|
notes=This fitting with recommended skills should break Dagan's tank within a few minutes.</li><li>While orbiting at 500m, Dagan's guns should not be able to track the Catalyst. If your own guns have difficulty tracking at full speed, reduce speed to 75%.</li><li>This fitting should also work well against Kristan Parthus.}}{{ShipFitting|
ship=Catalyst|
shipTypeID=16240|
fitName=Salvaging Boat|
fitID=Salvaging-Boat|
high1name=Small Tractor Beam I|
high1typeID=24348|
high2name=Small Tractor Beam I|
high2typeID=24348|
high3name=Small Tractor Beam I|
high3typeID=24348|
high4name=Small Tractor Beam I|
high4typeID=24348|
high5name=Salvager I|
high5typeID=25861|
high6name=Salvager I|
high6typeID=25861|
high7name=Salvager I|
high7typeID=25861|
high8name=Salvager I|
high8typeID=25861|
mid1name=1MN Microwarpdrive I|
mid1typeID=434|
mid2name=Cap Recharger I|
mid2typeID=1195|
low1name=Capacitor Power Relay I|
low1typeID=1445|
low2name=Capacitor Power Relay I|
low2typeID=1445|
low3name=Co-Processor I|
low3typeID=3887|
rig1name=Small Salvage Tackle I|
rig1typeID=31083|
rig2name=Small Salvage Tackle I|
rig2typeID=31083|
rig3name=Small Salvage Tackle I|
rig3typeID=31083|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=16240:24348;4:25861;4:434;1:1195;1:1445;2:3887;1:31083;3::|
skills=Acceleration Control II</li><li>Afterburner III</li><li>Armor Rigging II</li><li>Gallente Destroyer I</li><li>CPU Management IV</li><li>Electronics Upgrades I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering II</li><li>Gallente Frigate III</li><li>High Speed Maneuvering III</li><li>Jury Rigging III</li><li>Mechanics III</li><li>Navigation III</li><li>Salvaging III|
notes=The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, CPU Management IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help run the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.</li><li>Rigs are optional, they are very expensive for most newbies.}}{{ShipFitting|
ship=Catalyst|
ship=Catalyst|
shipTypeID=16240|
shipTypeID=16240|