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| Line 92: |
Line 92: |
| ship=Bellicose| | | ship=Bellicose| |
| shipTypeID=630| | | shipTypeID=630| |
| fitName=Long Range Support| | | fitName=Support Belli| |
| fitID=Long-Range-Support| | | fitID=Support-Belli| |
| high1name=Heavy Missile Launcher I|
| |
| high1typeID=501|
| |
| high2name=Heavy Missile Launcher I|
| |
| high2typeID=501|
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| high3name=Heavy Missile Launcher I|
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| high3typeID=501|
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| high4name=Heavy Missile Launcher I|
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| high4typeID=501|
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| mid1name=Phased Weapon Navigation Array Generation Extron|
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| mid1typeID=19814|
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| mid2name=Phased Weapon Navigation Array Generation Extron|
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| mid2typeID=19814|
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| mid3name=Phased Weapon Navigation Array Generation Extron|
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| mid3typeID=19814|
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| mid4name=Large F-S9 Regolith Shield Induction|
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| mid4typeID=8529|
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| mid5name=Experimental 10MN Microwarpdrive I|
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| mid5typeID=5975|
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| low1name=Ballistic Control System I|
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| low1typeID=12274|
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| low2name=Ballistic Control System I|
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| low2typeID=12274|
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| low3name=Ballistic Control System I|
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| low3typeID=12274|
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| low4name=Damage Control I|
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| low4typeID=2046|
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| drone1name=Valkyrie II x2|
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| drone1typeID=21640|
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| drone2name=Warrior II x3|
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| drone2typeID=2488|
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| drone3name=open|
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| drone4name=open|
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| drone5name=open|
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| charge1name=Caldari Navy Inferno Heavy Missile x1|
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| charge1typeID=27447|
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| charge2name=Caldari Navy Nova Heavy Missile x1|
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| charge2typeID=27453|
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| charge3name=Caldari Navy Mjolnir Heavy Missile x1|
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| charge3typeID=27435|
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| charge4name=open|
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| charge5name=open|
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| rig1name=Medium Core Defense Field Extender I|
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| rig1typeID=31790|
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| rig2name=Medium Core Defense Field Extender I|
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| rig2typeID=31790|
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| rig3name=Medium Anti-EM Screen Reinforcer I|
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| rig3typeID=31718|
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| difficulty=0|
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| warsop=A|
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| warsopReason=|
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| version=PRE-RET 1.0|
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| shipDNA=630:501;4:5975;1:8529;1:19814;3:2046;1:12274;3:31718;1:31790;2:2488;3:21640;2:27435;1:27447;1:27453;1::|
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| skills=|
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| notes=Sit at long range, target paint the primary first, and fire off missiles and drones if something comes within range. Your primary job is to make killing the primary easier with your target painters.</li><li>Inferno missiles do thermal damage, which is often the target's lowest or second lowest resist. Mjolnir and Nova missiles do EM and Explosive damage respectively, and can be switched to if necessary.</li><li>Faction ammunition isn't strictly necessary with this ship, as your role is more fleet support than damage dealing. The smaller the gang that you're in, however, the more important the extra damage will become.</li><li>Never use 'Arbalest' Heavy Missile Launchers for PvP if you decide to up-meta this fit. A full rack can easily double the cost of this ship, for not much gain over the much cheaper meta 3.</li><li>While you can take more punishment with this ship than you can in a Blackbird, it is best to fight aligned and warp off if something nasty threatens you.}} {{ShipFitting|
| |
| ship=Bellicose|
| |
| shipTypeID=630|
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| fitName=Close Range Fighter|
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| fitID=Close-Range-Fighter|
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| high1name=Heavy Assault Missile Launcher I|
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| high1typeID=20138|
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| high2name=Heavy Assault Missile Launcher I|
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| high2typeID=20138|
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| high3name=Heavy Assault Missile Launcher I|
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| high3typeID=20138|
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| high4name=Heavy Assault Missile Launcher I|
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| high4typeID=20138|
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| mid1name=Phased Weapon Navigation Array Generation Extron|
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| mid1typeID=19814|
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| mid2name=Faint Warp Disruptor I|
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| mid2typeID=5403|
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| mid3name=Limited Adaptive Invulnerability Field I|
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| mid3typeID=9632|
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| mid4name=Large F-S9 Regolith Shield Induction|
| |
| mid4typeID=8529|
| |
| mid5name=Experimental 10MN Microwarpdrive I|
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| mid5typeID=5975|
| |
| low1name=Ballistic Control System I|
| |
| low1typeID=12274|
| |
| low2name=Ballistic Control System I|
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| low2typeID=12274|
| |
| low3name=Ballistic Control System I|
| |
| low3typeID=12274|
| |
| low4name=Damage Control I|
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| low4typeID=2046|
| |
| drone1name=Hammerhead II x2|
| |
| drone1typeID=2185|
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| drone2name=Hobgoblin II x3|
| |
| drone2typeID=2456|
| |
| drone3name=open|
| |
| drone4name=open|
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| drone5name=open|
| |
| charge1name=Caldari Navy Inferno Heavy Assault Missile x1|
| |
| charge1typeID=27405|
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| charge2name=Caldari Navy Mjolnir Heavy Assault Missile x1|
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| charge2typeID=27419|
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| charge3name=Caldari Navy Nova Heavy Assault Missile x1|
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| charge3typeID=27401|
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| charge4name=open|
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| charge5name=open|
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| rig1name=Medium Core Defense Field Extender I|
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| rig1typeID=31790|
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| rig2name=Medium Core Defense Field Extender I|
| |
| rig2typeID=31790|
| |
| rig3name=Medium Anti-EM Screen Reinforcer I|
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| rig3typeID=31718|
| |
| difficulty=0|
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| warsop=A|
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| warsopReason=|
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| version=PRE-RET 1.0|
| |
| shipDNA=630:20138;4:5403;1:5975;1:8529;1:9632;1:19814;1:2046;1:12274;3:31718;1:31790;2:2185;2:2456;3:27401;1:27405;1:27419;1::|
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| skills=|
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| notes=You're going to be fighting pretty close with this fit. Overheat your MWD to get close quickly.</li><li>Inferno missiles do thermal damage, which is often the target's lowest or second lowest resist. Mjolnir and Nova missiles do EM and Explosive damage respectively, and can be switched to if necessary.</li><li>Replace a Ballistic Control System with a Nanofiber Internal Structure if you're having trouble closing to damage range in a timely manner.</li><li>Heavy Assault Missiles have a hard time doing damage to small targets moving quickly. Fly with web support or additional Bellicoses to make it easier to take on afterburning frigates.</li><li>All meta levels of Heavy Assault Missile Launchers are pretty cheap, so up-meta this fit.}}{{ShipFitting|
| |
| ship=Bellicose|
| |
| shipTypeID=630|
| |
| fitName=Anti-Frigate Support|
| |
| fitID=Anti-Frigate-Support|
| |
| high1name=Rapid Light Missile Launcher II| | | high1name=Rapid Light Missile Launcher II| |
| high1typeID=1877| | | high1typeID=1877| |
| Line 218: |
Line 102: |
| high4name=Rapid Light Missile Launcher II| | | high4name=Rapid Light Missile Launcher II| |
| high4typeID=1877| | | high4typeID=1877| |
| mid1name=10MN Afterburner II| | | mid1name=Large Shield Extender II| |
| mid1typeID=12058| | | mid1typeID=3841| |
| mid2name=Warp Scrambler II| | | mid2name=Large Shield Extender II| |
| mid2typeID=448| | | mid2typeID=3841| |
| mid3name=Stasis Webifier II| | | mid3name=10MN Afterburner II| |
| mid3typeID=527| | | mid3typeID=12058| |
| mid4name=Stasis Webifier II| | | mid4name=Phased Weapon Navigation Array Generation Extron| |
| mid4typeID=527| | | mid4typeID=19814| |
| mid5name=Large Shield Extender II| | | mid5name=Adaptive Invulnerability Field II| |
| mid5typeID=3841| | | mid5typeID=2281| |
| low1name=Ballistic Control System II| | | low1name=Damage Control II| |
| low1typeID=22291| | | low1typeID=2048| |
| low2name=Ballistic Control System II| | | low2name=Ballistic Control System II| |
| low2typeID=22291| | | low2typeID=22291| |
| low3name=Ballistic Control System II| | | low3name=Ballistic Control System II| |
| low3typeID=22291| | | low3typeID=22291| |
| low4name=Damage Control II| | | low4name=Ballistic Control System II| |
| low4typeID=2048| | | low4typeID=22291| |
| drone1name=Hobgoblin II x8| | | drone1name=Warrior II x2| |
| drone1typeID=2456| | | drone1typeID=2488| |
| drone2name=open| | | drone2name=Valkyrie II x3| |
| | drone2typeID=21640| |
| drone3name=open| | | drone3name=open| |
| drone4name=open| | | drone4name=open| |
| drone5name=open| | | drone5name=open| |
| charge1name=Caldari Navy Inferno Light Missile x1| | | charge1name=Inferno Fury Light Missile x1| |
| charge1typeID=27371| | | charge1typeID=24499| |
| charge2name=Caldari Navy Scourge Light Missile x1| | | charge2name=open| |
| charge2typeID=27361|
| | charge3name=open| |
| charge3name=Caldari Navy Nova Light Missile x1| | | charge4name=open| |
| charge3typeID=27381|
| |
| charge4name=Caldari Navy Mjolnir Light Missile x1| | |
| charge4typeID=27387|
| |
| charge5name=open| | | charge5name=open| |
| rig1name=Medium Anti-Thermal Screen Reinforcer I| | | rig1name=Medium Anti-EM Screen Reinforcer I| |
| rig1typeID=31754| | | rig1typeID=31718| |
| rig2name=Medium Anti-EM Screen Reinforcer I| | | rig2name=Medium Core Defense Field Extender I| |
| rig2typeID=31718| | | rig2typeID=31790| |
| rig3name=Medium Anti-EM Screen Reinforcer I| | | rig3name=Medium Core Defense Field Extender I| |
| rig3typeID=31718| | | rig3typeID=31790| |
| difficulty=2| | | difficulty=0| |
| warsop=A| | | warsop=A| |
| warsopReason=| | | warsopReason=| |
| version=RET 1.1| | | version=RUBI 1.0| |
| shipDNA=630:20138;4:5403;1:5975;1:8529;1:9632;1:19814;1:2046;1:12274;3:31718;1:31790;2:2185;2:2456;3:27401;1:27405;1:27419;1::| | | shipDNA=630:1877;4:2281;1:3841;2:12058;1:19814;1:2048;1:22291;3:31718;1:31790;2:2488;2:21640;3:24499;1::| |
| skills=| | | skills=| |
| notes=Close within 9k of a target, then activate the webs and warp scrambler. This should leave almost any frigate dead in the water, and unable to escape, given your afterburner. This setup has enough tank and DPS to outlast most T2 frigates (17,865 EHP and 273 DPS with max skills).</li><li>This is a very specialised setup for taking out frigates and destroyers, and will be at a disadvantage against other cruisers or larger ships.</li><li>The resist rigs have been chosen because they provide a similar EHP to Medium Core Defense Field Extender Is, and cost significantly less.</li><li>This setup is not ideal for solo work, because your targets of choice will often be reluctant to take a fight with a ship known for its ability to destroy frigates, and will usually be able to escape before you have a chance to lock them.}} | | notes=}} |
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| ==Tactics== | | ==Tactics== |