Difference between revisions of "Typhoon"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 6/2/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=644 | |
− | + | | shipimg=Typhoon.jpg | |
− | + | | shipname=Typhoon | |
− | + | | caption=Typhoon | |
− | + | | class=Battleship | |
− | + | | grouping=Standard Battleships | |
− | + | | hulltype=Typhoon Class | |
− | + | | faction=Minmatar Republic | |
− | + | | race=Minmatar | |
− | + | | roles=unspecified | |
− | + | | variations={{Ship|Panther}},{{Ship|Typhoon Fleet Issue}} | |
− | + | | tech= | |
− | + | | ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=12,500 MW | |
− | + | | cpu=640 tf | |
− | + | | capacitor=5,400 GJ | |
− | + | | highs=7 | |
− | + | | turrets=6 | |
− | + | | launchers=6 | |
− | + | | mediums=5 | |
− | + | | lows=7 | |
− | + | | mass=100,600,000 kg | |
− | + | | volume=414,000 m³ | |
− | + | | cargohold=625 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=125 m³ | |
− | + | | bandwidth=100 Mbit/sec | |
− | + | | info=<b>Development</b><br>Much praised by its proponents and much maligned by its detractors, the Typhoon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification. | |
− | + | | bonuses=<b>Minmatar Battleship bonuses (per skill level):</b><br>5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br>5% bonus to Cruise Missile and Torpedo explosion velocity<br> | |
− | + | | structurehp=6,000 HP | |
− | + | | shieldhp=6,500 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=20 | |
− | + | | armorhp=6,000 HP | |
− | + | | armorem=60 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=35 | |
− | + | | maxvelocity=130 m/sec | |
− | + | | inertia=0.11 | |
− | + | | warpspeed=2 AU/s | |
− | + | | warptime=15.34 s | |
− | + | | targetrange=65.00 km | |
− | + | | sigradius=330 m | |
− | + | | maxlockedtargets=7 | |
− | + | | sensortype=LADAR | |
− | + | | sensorvalue=19 points | |
− | + | | scanres=115 mm | |
− | + | | reqskills=*{{RequiredSkill|Minmatar Battleship|I}} | |
− | + | **{{RequiredSkill|Spaceship Command|IV}} | |
− | **Spaceship Command IV | + | **{{RequiredSkill|Minmatar Battlecruiser|III}} |
− | **Minmatar Battlecruiser III | + | ***{{RequiredSkill|Spaceship Command|III}} |
− | ***Spaceship Command III | + | ***{{RequiredSkill|Minmatar Cruiser|III}} |
− | ***Minmatar Cruiser III | + | ****{{RequiredSkill|Spaceship Command|II}} |
− | ****Spaceship Command II | + | ****{{RequiredSkill|Minmatar Destroyer|III}} |
− | ****Minmatar Destroyer III | + | *****{{RequiredSkill|Minmatar Frigate|III}} |
− | *****Minmatar Frigate III | + | ******{{RequiredSkill|Spaceship Command|I}} |
− | *****Spaceship Command I | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | | totaltraintime=3d 20h 55m 10s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Typhoon Typhoon on Eve Online Wiki] | ||
+ | | highlights1=High Amount of High Slots | ||
+ | | highlights2=High Amount of Low Slots | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 23:39, 2 June 2014
RELATED UNI-WIKI REFERENCES
|
Development SHIP BONUSES
Minmatar Battleship bonuses (per skill level):
Ship Attributes
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Summary
The Typhoon is one of the two Minmatar attack battleships and has bonuses for missiles. With 7 low slots to 4 mids, the Typhoon favours armor tanking, distinguishing it from the Caldari Raven, which is almost always shield tanked.
Skills
Further information about additional or recommended skills to pilot Typhoon for a specific or it's common role(s) can be written here.
Fitting
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Heavy Unstable Power Fluctuator I
Prototype 100MN Microwarpdrive I
Large Micro Jump Drive
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Signal Amplifier II
Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Core Defense Field Extender I
Warrior II x5
Valkyrie II x5
Hornet EC-300 x5
Salvage Drone I x5
Caldari Navy Mjolnir Cruise Missile x1
- With all skills at V, this Typhoon does 650 dps up to 138 km with its launchers. Speed with MWD on is 1389 m/s, and align time is 7.5 s. With the SigAmp, locking range is boosted to roughly 106 km. EHP is 78K.
- Drones can be swapped out for Curators and EC-300s, for a reduced mobility fit.
Tactics
No sub-article about Typhoon roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.