Difference between revisions of "Raptor"
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==Summary== | ==Summary== | ||
− | The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal and shield resists | + | The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal and shield resists. When blaster fit its DPS is far below that of the [[Taranis]], but its 4 mids allow it more tackle modules, or to leverage its shield bonus with extra tank. The Raptor can also be rail fit, but its DPS isn't much higher than the [[Crow]] in this role, while the Crow also benefits from higher speed and a tackle range bonus. |
==Skills== | ==Skills== |
Revision as of 15:27, 17 October 2014
RELATED UNI-WIKI REFERENCES
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Name: Raptor SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal and shield resists. When blaster fit its DPS is far below that of the Taranis, but its 4 mids allow it more tackle modules, or to leverage its shield bonus with extra tank. The Raptor can also be rail fit, but its DPS isn't much higher than the Crow in this role, while the Crow also benefits from higher speed and a tackle range bonus.
Skills
Further information about additional or recommended skills to pilot Raptor for a specific or it's common role(s) can be written here.
Fitting
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Medium F-S9 Regolith Shield Induction
Limited 1MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Magnetic Field Stabilizer II
Micro Auxiliary Power Core I
Pseudoelectron Containment Field I
Small Ancillary Current Router I
Small Hybrid Burst Aerator I
Void S x1
- A blaster Raptor for fast Rubicon Inty gangs. Those with very good fitting skills can upgrade the Ion blasters to Neutrons (this may require a tech II MAPC as well).
- With all skills at V, this Raptor moves at 3808 m/s (5450 with heat) and aligns in 3 s with prop mod off. DPS with Void is just above 200. With the bonus, the optimal for Void is just above 2 km. This Raptor has 5.5 EHP, with a gaping EM hole (the damage rig could be swapped for an anti-EM for a loss of 15 dps).
125mm Railgun II
125mm Railgun II
125mm Railgun II
DDO Photometry Tracking Disruptor I
Limited 1MN Microwarpdrive I
Warp Disruptor II
Magnetic Field Stabilizer II
Pseudoelectron Containment Field I
Nanofiber Internal Structure II
Small Hybrid Burst Aerator I
Small Polycarbon Engine Housing I
Optimal Range Disruption Script x1
Caldari Navy Antimatter Charge S x1
- A kiting rail Raptor for Rubicon Inty gangs.
- With all skills at V, this Raptor moves at 4366 m/s (6247 with heat) and aligns in 2.3 s with prop mod off. DPS with faction ammo is around 125 (238 volley). The bonus extends the optimal range of the rails to 10 km (with 6.3 km falloff) using faction ammo. Like most inty kiters this Raptor is fragile, with 3k EHP.
75mm Gatling Rail II
75mm Gatling Rail II
75mm Gatling Rail II
Limited 1MN Microwarpdrive I
Medium Shield Extender II
Warp Disruptor II
Damage Control II
Micro Auxiliary Power Core II
Overdrive Injector System II
Small Ionic Field Projector I
Small Polycarbon Engine Housing I
Caldari Navy Antimatter Charge S x1
- Fit an anti-EM or auxiliary thrust rig instead of the Polycarbon and/or a Nanofiber or SigAmp instead of the Overdrive if you prefer.
Tactics
No sub-article about Raptor roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Raptor here.