Difference between revisions of "Huginn"
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 1/18/2015) |
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| faction=Minmatar Republic | | faction=Minmatar Republic | ||
| race=Minmatar | | race=Minmatar | ||
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| variations={{Ship|Rapier}},{{Ship|Bellicose}} | | variations={{Ship|Rapier}},{{Ship|Bellicose}} | ||
| tech=2 | | tech=2 | ||
− | | ecmprio=3 | + | | ecmprio=3 |
| powergrid=750 MW | | powergrid=750 MW | ||
| cpu=400 tf | | cpu=400 tf | ||
− | | capacitor= | + | | capacitor=1,210 GJ |
| highs=5 | | highs=5 | ||
| turrets=4 | | turrets=4 | ||
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| volume=85,000 m³ | | volume=85,000 m³ | ||
| cargohold=315 m³ | | cargohold=315 m³ | ||
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| dronebay=40 m³ | | dronebay=40 m³ | ||
| bandwidth=40 Mbit/sec | | bandwidth=40 Mbit/sec | ||
− | | info=Name: Huginn<br>Hull: Bellicose<br>Role: Combat Recon Ship<br><br>Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.<br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential. | + | | info=Name: Huginn<br>Hull: Bellicose<br>Role: Combat Recon Ship<br><br>Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.<br><br>Developer: Boundless Creation<br><br>Boundless Creation''s ships are based on the Brutor tribe''s philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential. |
− | | bonuses=<b>Minmatar Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret rate of fire<br>10% bonus to Target Painter effectiveness<br><b>Recon Ships bonuses (per skill level):</b><br>60% bonus to Stasis Webifier optimal range<br>5% bonus to Medium Projectile Turret damage<br><b>Role Bonus:</b><br>Cannot be detected by directional scanners<br> | + | | bonuses=<b>Minmatar Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret rate of fire<br>10% bonus to Target Painter effectiveness<br><b>Recon Ships bonuses (per skill level):</b><br>60% bonus to Stasis Webifier optimal range<br>5% bonus to Medium Projectile Turret damage<br><b>Role Bonus:</b><br>• Cannot be detected by directional scanners<br> |
| structurehp=875 HP | | structurehp=875 HP | ||
| shieldhp=1,550 HP | | shieldhp=1,550 HP | ||
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| totaltraintime=61d 11h 23m 20s | | totaltraintime=61d 11h 23m 20s | ||
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| externallinks=[http://wiki.eveonline.com/en/wiki/Huginn Huginn on Eve Online Wiki] | | externallinks=[http://wiki.eveonline.com/en/wiki/Huginn Huginn on Eve Online Wiki] | ||
− | | | + | | rigs_size=Medium |
− | | | + | | rigs_count=2 |
− | | | + | | rigs_calibration=400 |
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Revision as of 01:36, 19 January 2015
RELATED UNI-WIKI REFERENCES
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Name: Huginn SHIP BONUSES
Minmatar Cruiser bonuses (per skill level):
Ship Attributes
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Summary
Alongside its cloaking brother, the Rapier, the Huginn is a common feature in almost all shield tanked gangs, prized for its ability to web targets at a greater range than any other ship in the game (40k t2, up to 60k faction). A loki can also be setup to fill a similar role in armor fleets, but at a much greater cost.
Skills
Further information about additional or recommended skills to pilot Huginn for a specific or it's common role(s) can be written here.
Fitting
Dual 180mm AutoCannon II, Barrage M
Dual 180mm AutoCannon II, Barrage M
Dual 180mm AutoCannon II, Barrage M
Dual 180mm AutoCannon II, Barrage M
Core Probe Launcher I, Core Scanner Probe I
10MN Afterburner II
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron
Armor Explosive Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
1600mm Reinforced Rolled Tungsten Plates I
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Hobgoblin II x2
Hammerhead II x3
Barrage M x1
Core Scanner Probe I x1
Small 'Vehemence' Shockwave Charge
Small 'Notos' Explosive Charge I
Small 'Vehemence' Shockwave Charge
Small 'Notos' Explosive Charge I
Small 'Vehemence' Shockwave Charge
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Experimental 10MN Microwarpdrive I
Phased Weapon Navigation Array Generation Extron
Faint Epsilon Warp Scrambler I
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II
Medium Anti-Kinetic Pump II
Medium Trimark Armor Pump II
Tactics
No sub-article about Huginn roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Huginn here.