notes=This is a relatively low-skill boat with the exception of the t2 weapon upgrades modules.</li><li>It is a pure sniping fit. With decent skills it should get 100-150 dps at 40-50 km. However, it has a very small tank, and if it takes damage it will likely die quickly.</li><li>Use the Micro Warp Drive to keep range on targets.}} {{ShipFitting|
notes=This is a relatively low-skill boat meant to kite and snipe level 1 and 2 missions.</li><li>Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.</li><li>Speed tank with the afterburner and keep at range. If you have the skills the ships should be cap stable with all mods active.</li><li>If your skills are high enough consider replacing one or both of the overclocking units with either additional shields.</li><li>If you have the funds, replace the meta I items with meta II or III variants.}}
Development The Corax adheres to the well-established Caldari design philosophy that there is strength in numbers, and that the messages sent to an enemy should be strong and unequivocal. This applies equally to peace talks as it does to actual engagements on the battlefield - there should be no doubt in the strength of Caldari spirit, nor in the fact that when one blow has been struck, others are going to follow.
As such, the Corax does not pepper its opponents with pellets from a gun, nor does it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting payloads at a pace that's not only steady, but rapid enough to rock its targets and knock them off-balance.
SHIP BONUSES
Caldari Destroyer bonuses (per skill level): 5% bonus to kinetic Light Missile and Rocket damage 10% bonus to Light Missile and Rocket explosion velocity Role Bonus: 50% bonus to Light Missile and Rocket max velocity
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
0 m³
Drone Bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
45.00 km
Max Locked Targets
7
Gravimetric Sensor
12 points
Sig. Radius
69 m
Scan Res.
475 mm
Structure
Structure Hitpoints
750 HP
Mass
1,900,000 kg
Volume
52,000 m³
Cargo Capacity
450 m³
Armor
Armor Hitpoints
750 HP
Armor Resistances
EM
50
THR
45
KIN
25
EXP
10
Shields
Shield Capacity
950 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
The Corax is the Caldari destroyer introduced in the Retribution expansion. New Caldari players who enjoyed the missile-centric playstyle of the
As a ship, the Corax functions quite well as a sniper, with its large number of high slots. Since it has a small, fragile tank, it functions best engaging enemies at ranges greater than 20Km. By keeping enemies at range and using its nimble body to its full advantage, a competent Corax pilot should have no trouble running L1s and most L2s. This same philosophy has made the Corax a fearsome PvP destroyer, able to kite most ships with relative ease.
The Corax can be flown effectively with very low skill points and with minimum investment in the Missile Launcher Operation skill tree. As such, it serves as an effective introduction to the missile play-style for both new players and veterans looking to explore a different way of playing. However, for PvP it is generally ignored in favour of the