notes=Similar to Jester's HAM fit (http://jestertrek.blogspot.com/2013/04/fit-of-week-asb-cyclone.html) but with reduced fitting skill requirements.</li><li>With all skills at V and before boosts, this fit has 37.6 K EHP, regens 1081 EHP per second, and moves at 1311 m/s.</li><li>Does 475 DPS with Caldari Navy Inferno HAMs and Hammerhead IIs.}}{{ShipFitting|
ship=Cyclone|
shipTypeID=16231|
fitName=PvP Kiting|
fitID=PvP-Kiting|
high1name=Medium Energy Neutralizer II|
high1typeID=12267|
high2name=Medium Energy Neutralizer II|
high2typeID=12267|
high3name=Heavy Missile Launcher II|
high3typeID=2410|
high4name=Heavy Missile Launcher II|
high4typeID=2410|
high5name=Heavy Missile Launcher II|
high5typeID=2410|
high6name=Heavy Missile Launcher II|
high6typeID=2410|
high7name=Heavy Missile Launcher II|
high7typeID=2410|
mid1name=Adaptive Invulnerability Field II|
mid1typeID=2281|
mid2name=Warp Disruptor II|
mid2typeID=3244|
mid3name=Experimental 10MN Microwarpdrive I|
mid3typeID=5975|
mid4name=Large Shield Extender II|
mid4typeID=3841|
mid5name=Large Shield Extender II|
mid5typeID=3841|
low1name=Ballistic Control System II|
low1typeID=22291|
low2name=Ballistic Control System II|
low2typeID=22291|
low3name=Ballistic Control System II|
low3typeID=22291|
low4name=Capacitor Power Relay II|
low4typeID=1447|
low5name=Damage Control II|
low5typeID=2048|
drone1name=Hornet EC-300 x5|
drone1typeID=23707|
drone2name=Warrior II x5|
drone2typeID=2488|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Nova Heavy Missile x1000|
Development The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal.
SHIP BONUSES
Minmatar Battlecruiser bonuses (per skill level): 5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire 7.5% bonus to Shield Booster amount Role Bonus: • Can fit Warfare Link modules 25% bonus to Missile velocity
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
50 m³
Drone Bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
50.00 km
Max Locked Targets
6
LADAR Sensor
17 points
Sig. Radius
250 m
Scan Res.
220 mm
Structure
Structure Hitpoints
3,750 HP
Mass
12,400,000 kg
Volume
216,000 m³
Cargo Capacity
450 m³
Armor
Armor Hitpoints
3,750 HP
Armor Resistances
EM
60
THR
35
KIN
25
EXP
10
Shields
Shield Capacity
5,250 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
The Cyclone is a Minmatar Battlecruiser and, unlike its brother the Hurricane and most other Minmatar ships, the Cyclone is bonused towards missiles rather than projectile turrets. Unlike the Drake, which is designed to mount a large buffer tank and deal most of its damage with kinetic missiles, the Cyclone is bonused to take advantage of shield boosters to mount a massive active tank, albeit for a only limited period of time, while its rate of fire bonus allows the Cyclone greater flexibility in terms of the damage types it can use. The Cyclone also has a decent dronebay and bandwidth 50m3, allowing it to field a full flight of medium drones for extra DPS, or two flights of small drones instead.
Skills
Like many Minmatar ships, the Cyclone is very skill intensive. A player looking to fly a Cyclone should have strong missile skills. Energy neutralizers or vampires are often equipped in the extra high slots for PvP, although this is not a very long train. Cyclones are shield tanked more often than not in order to take advantage of the ships bonuses, so good active shield tanking skills are also recommended.