notes=A tackle fit with active tank</li><li>As fitted, with all skills at V and before boosts, this ship has 3.2 K EHP, flies at 1500 m/s (1977 m/s overheated) and align in 4.2 s (2.8 s with AB off). The capacitor last 2 min 48 s.</li><li>The ship can repair 115 EHP/s. Damage is 194 dps with most of the damage being applied at 0.8 + 9 km from the AutoCannon.}}
| notes=Dual prop gives you the flexibility to dictate range.</li><li>Overheat your Afterburner if you are webbed to shrug off web.</li><li>Swap out the Warp Scrambler for a Warp Disruptor for a more truly kiting oriented fit.
The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault.
SHIP BONUSES
Gallente Frigate bonuses (per skill level): 7.5% bonus to Small Projectile Turret tracking speed Minmatar Frigate bonuses (per skill level): 10% bonus to Small Projectile Turret falloff Role Bonus: 100% bonus to Small Projectile Turret damage 50% bonus to warp speed and warp acceleration
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none
Ship Attributes
Fittings
Powergrid
37 MW
CPU
133 tf
Capacitor
370 GJ
High
3
Launchers
1
Turrets
2
Medium
4
Low
3
Rig
3
small
Calibration
350
Navigation
Max Velocity
460 m/sec
Inertia Modifier
3.1
Warp Speed
7.5 AU/s
Base Time to Warp
4.08 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
20 m³
Drone Bandwidth
15 Mbit/sec
Targeting
Max Tgt. Range
28.00 km
Max Locked Targets
5
LADAR Sensor
11 points
Sig. Radius
30 m
Scan Res.
750 mm
Structure
Structure Hitpoints
520 HP
Mass
950,000 kg
Volume
27,289 m³
Cargo Capacity
130 m³
Armor
Armor Hitpoints
590 HP
Armor Resistances
EM
60
THR
35
KIN
25
EXP
10
Shields
Shield Capacity
590 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
The Dramiel is the Angel Faction frigate. It is the fastest frigate available by quite some margin, even faster than interceptors, and is very popular because of that. While it can only fit two small projectile turrets, its role bonus effectively gives it the damage of four. The Dramiel makes an excellent tackler, but is rather expensive for that purpose, so is most often seen as a solo ship.
Skills
Further information about additional or recommended skills to pilot Dramiel for a specific or it's common role(s) can be written here.