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Hel: Difference between revisions

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Moved fittings from the ship page to fittings page
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
  * SHIP ATTRIBUTES SECTION (last update : 6/21/2016)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
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  | mediums=7
  | mediums=7
  | lows=5
  | lows=5
  | mass=1,409,375,000 kg
  | mass=1,650,000,000 kg
  | volume=51,000,000 m&#179;
  | volume=51,000,000 m&#179;
  | cargohold=1,360 m&#179;
  | cargohold=1,720 m&#179;
  | extrahold=5,000 m&#179;
  | extrahold=5,000 m&#179;
  | extraholdtype=Fuel
  | extraholdtype=Fuel
  | dronebay=175,000 m&#179;
  | extrahold2=2,500,000 m&#179;
  | bandwidth=7,500 Mbit/sec
| extrahold2type=Ship Maintenance Bay
| extrahold3=50,000 m&#179;
  | extrahold3type=Fleet Hangar
| fighterbay=100,000 m&#179;
| fightertubes=5
| lightfightersquadlimit=3
| supportfightersquadlimit=2
| heavyfightersquadlimit=3
  | info=Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood.  Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design.  <br><br>Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.<br><br>”Imagine a swarm of deadly hornets pouring from the devil's mouth.  Now imagine they have autocannons.”<br><i>-Unknown Hel designer</i><br><br>
  | info=Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood.  Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design.  <br><br>Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.<br><br>”Imagine a swarm of deadly hornets pouring from the devil's mouth.  Now imagine they have autocannons.”<br><i>-Unknown Hel designer</i><br><br>
  | bonuses=<b>Minmatar Carrier bonuses (per skill level):</b><br>50% bonus to Capital Remote Armor Repairer and Capital Remote Shield Booster range<br>7.5% bonus to Capital Remote Armor Repairer and Capital Remote Shield Booster amount<br>&bull;&nbsp;Can deploy one additional Fighter or Fighter Bomber<br>&bull;&nbsp;Can fit 1 additional Warfare Link module<br><b>Role Bonus:</b><br>200% bonus to Fighter and Fighter Bomber control range<br>100% bonus to Fighter and Fighter Bomber hitpoints and damage<br>&bull;&nbsp;Can fit Remote ECM Burst<br>&bull;&nbsp;Immune to all forms of Electronic Warfare<br>&bull;&nbsp;This ship class is only capable of carrying Fighters and Fighter Bombers in its drone bay<br>
  | bonuses=<b>Minmatar Carrier bonuses (per skill level):</b><br>10% bonus to Fighter damage<br>5% bonus to Fighter velocity<br>+5 bonus to ship warp core strength<br>5% reduction in Target Illumination Burst Projector cycle time<br>2% bonus to Siege Warfare and Information Warfare Links effectiveness<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Networked Sensor Array<br>&bull;&nbsp;Can fit Burst Projectors<br>&bull;&nbsp;Can use 3 Warfare Link modules simultaneously<br>&bull;&nbsp;Can launch Light, Support and Heavy Fighters<br>&bull;&nbsp;Can lock at extended ranges<br>400% bonus to Armor Plates and Shield Extenders<br>50% bonus to Remote Sensor Dampener resistance<br>50% bonus to Stasis effect resistance<br>50% increase to Remote Electronic Assistance impedance<br>5x penalty to Entosis Link duration<br>
  | structurehp=420,000 HP
  | structurehp=220,000 HP
  | shieldhp=891,000 HP
  | shieldhp=490,000 HP
  | shieldem=0
  | shieldem=0
  | shieldexp=50
  | shieldexp=50
  | shieldkin=40
  | shieldkin=40
  | shieldtherm=20
  | shieldtherm=20
  | armorhp=480,000 HP
  | armorhp=300,000 HP
  | armorem=60
  | armorem=60
  | armorexp=10
  | armorexp=10
  | armorkin=25
  | armorkin=25
  | armortherm=35
  | armortherm=35
  | maxvelocity=80 m/sec
  | maxvelocity=85 m/sec
  | inertia=0.04
  | inertia=0.035
  | warpspeed=1.5 AU/s
  | warpspeed=1.5 AU/s
  | warptime=78.15 s
  | warptime=80.085 s
  | targetrange=138.75 km
  | targetrange=4,750.00 km
  | sigradius=11,640 m
  | sigradius=18,640 m
  | maxlockedtargets=6
  | maxlockedtargets=14
  | sensortype=LADAR
  | sensortype=LADAR
  | sensorvalue=150 points
  | sensorvalue=146 points
  | scanres=55 mm
  | scanres=70 mm
  | reqskills=*{{RequiredSkill|Capital Ships|I}}
  | reqskills=*{{RequiredSkill|Capital Ships|I}}
**{{RequiredSkill|Advanced Spaceship Command|V}}
**{{RequiredSkill|Advanced Spaceship Command|V}}