|
Outer Ring Excavations |
Exhumers |
Procurer Class |
RELATED UNI-WIKI REFERENCES
|
If it's worth your time, it's worth protecting.
- – ORE marketing division
The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Skiff's being durability and self-defense. Advanced shielding and drone control systems make the Skiff the toughest mining ship in the cluster.
Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.
SHIP BONUSES
Mining Barge bonuses (per skill level):
6% bonus to ship shield hitpoints
2% bonus in Strip Miner yield
4% reduction in Ice Harvester duration
Exhumers bonuses (per skill level):
4% bonus to all shield resistances
2% bonus in Strip Miner yield
3% reduction in Gas Harvester duration
Role Bonus:
50% bonus to drone damage and hitpoints
Required Skills
Training Time what's this?50d 22h 47m 10s
|
Grouping
▪ Variations Procurer
|
90 MW 310 tf
100 m/sec
350 m³
|
|
Ship Attributes
Fittings |
High 2
Launchers 0
Turrets 0
Rig
2
medium
Calibration 400
|
|
Navigation |
Base Time to Warp 17.74 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
Drone Bandwidth 50 Mbit/sec
|
|
Targeting |
Magnetometric Sensor 14 points
|
|
Structure |
Structure Hitpoints 6,500 HP
|
|
Armor |
Armor Hitpoints 6,000 HP
Armor Resistances
|
|
Shields |
Shield Capacity 6,500 HP
Shield Resistances
|
|
Summary
The Skiff is the toughest of the Exhumers without any modules, and becomes as tough if not tougher than many battleships when fully fitted and skilled. However, the skiff sacrifices yield and some ore hold capacity to do this. Therefore, the skiff should be used when under the threat of being ganked or when having to operate under heavy NPC fire. When fitted out correctly, it is impossible to make a profit from suicide ganking a skiff, which should deter all but the most determined people from attacking you in high sec.
For more information on this and other ORE ships, please visit the ORE Basic Ship and Skill Guide page.
Skills
Further information about additional or recommended skills to pilot Skiff for a specific or its common role(s) can be written here.
Tactics
No sub-article about Skiff roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Skiff here.
Patch History
A long, long time ago...
|
2024-11-26 Version 22.02 Release 2024-11-26.1 Patch Notes
- Max Locked Targets improved from 6 to 8
- Agility improved from 0.8x to 0.64x
|
show advanced ships |
Amarr |
Caldari |
Gallente |
Minmatar |
|