High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.
SHIP BONUSES
Destroyer Skill Bonus: 10% bonus to Small Projectile Turret tracking speed per level 5% bonus to Small Projectile Turret damage per level Role Bonuses: Penalty: -25% Rate Of Fire for all turrets Bonus: 50% bonus to optimal range for small projectile turrets
Required Skills
- Minmatar Frigate III8h 53m
- Destroyers I16m
- Spaceship Command III4h 26m
Training Time what's this?0d 13h 45m
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Grouping
▪ Variations Sabre
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High Amount of High Slots
58 MW 230 tf
320 m/sec
400 m³
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Ship Attributes
Fittings |
High 8
Launchers 1
Turrets 7
Rig
3
small
Calibration 400
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Navigation |
Base Time to Warp 6.18 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 0 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 625 HP
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Armor |
Armor Hitpoints 677 HP
Armor Resistances
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Shields |
Shield Capacity 730 HP
Shield Resistances
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Summary
You can write a summary for Thrasher here.
Skills
Further information about additional or recommended skills to pilot Thrasher for a specific or it's common role(s) can be written here.
Fitting
Template:FittingsTemplate:FittingsTemplate:Fittings
Tactics
No sub-article about Thrasher roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Thrasher here.
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Minmatar |
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