Jaguar

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Revision as of 17:12, 16 March 2013 by Miranda mclaughlin (talk | contribs) (Changed the fitting templates to use new warsop values.)
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Ship Database
Jaguar
CornerT2h.png
Jaguar
Minmatar Republic
Minmatar Republic
Assault Ships
Rifter Class
RELATED UNI-WIKI REFERENCES

The Jaguar is a versatile ship capable of reaching speeds unmatched by any other assault-class vessel. While comparatively weak on the defensive front it sports great flexibility, allowing pilots considerable latitude in configuring their loadouts for whatever circumstances they find themselves in.

Developer: Thukker Mix

Being the brain-child of the nomadic Thukkers, it is no surprise the Jaguar is as fast as it is. Initially conceived as a way for the tribe to pack some added punch to their organized detachments, they've found it to be equally useful as messenger, scout and escort, and it is likely to become one of the most commonly-seen ships in the Thukkers' stomping grounds.

SHIP BONUSES

Minmatar Frigate Skill Bonus:
5% bonus to Small Projectile Turret Damage per level
7.5% bonus to Small Projectile Turret Tracking per level
Assault Ships Skill Bonus:
10% bonus to Small Projectile Turret Optimal Range per level
5% bonus to Small Projectile Damage per level
Role bonus:
50% reduction in MicroWarpdrive signature radius penalty

Required Skills
  • Minmatar Frigate V11d 20h 26m
    • Spaceship Command I8m
  • Assault Ships I33m
    • Spaceship Command III4h 26m
    • Mechanic V5d 22h 13m
    • Engineering V5d 22h 13m
Training Time what's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Rifter
Rifter.jpg
Rifter
Standard Frigates Rifter Class
Icon hi slot.png3 (2/3) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png41 MW Icon cpu.png130 tf
Icon velocity.png365 m/sec
Icon capacity.png140 m³
, Wolf
Wolf.jpg
CornerT2s.png
Wolf
Assault Frigates Rifter Class
Icon hi slot.png5 (1/4) Icon mid slot.png2 Icon low slot.png5
Icon powergrid.png48 MW Icon cpu.png135 tf
Icon velocity.png375 m/sec
Icon capacity.png165 m³

Ship Attributes

Fittings
Powergrid
powergrid
43 MW
CPU
cpu output
170 tf
Capacitor
capacitor
250 GJ
High
high slots
4
Launchers
launcher slots
1
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
4
Rig
rigs
2
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
357 m/s
Inertia Modifier
inertia modifier (agility)
3.176
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
6.01 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
37 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
11 points
Sig. Radius
signature radius
34 m
Scan Res.
scan resolution
750 mm
Structure
Structure Hitpoints
structure hitpoints
605 HP
Mass
ship mass
1,366,000 kg
Volume
ship volume
27,289 m³
Cargo Capacity
cargo capacity
130 m³
Armor
Armor Hitpoints
armor hitpoints
457 HP
Armor Resistances
EM
electromagnetic resistance
90
THR
thermal resistance
68
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
833 HP
Shield Resistances
EM
electromagnetic resistance
75
THR
thermal resistance
60
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Jaguar is known for being the assault frigate with the fastest base speed. It has a 4 mid slots, allowing it to fit multiple tackle modules and a shield tank module to give tank without compromising speed. These factors combined make it arguably the best frigate-sized heavy tackler around. While the Jaguar has a bonus to optimal range suggesting the use of artillery, it is more often fit as a close ranger brawler with autocannons.

When compared to its brother the Wolf, the Wolf has more firepower but less speed and is less suited to tackling and more for damage dealing.

Skills

Further information about additional or recommended skills to pilot Jaguar for a specific or it's common role(s) can be written here.

Fitting

PvP Active MWD
Jaguar: PvP Active MWD
EFT
[Jaguar, PvP Active MWD]
150mm Light AutoCannon II
150mm Light AutoCannon II
150mm Light AutoCannon II

1MN Microwarpdrive II
Fleeting Progressive Warp Scrambler I
Medium Ancillary Shield Booster
Medium Shield Extender II

Damage Control II
Micro 'Vigor' Core Augmentation
Nanofiber Internal Structure II
Fourier Transform Tracking Program

Small Anti-Thermal Screen Reinforcer I
Small Core Defense Field Extender I



Cap Booster 50 x1
Hail S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PRE-RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Engineering V
  • Electronics V
  • Weapon Upgrades V
  • Advanced Weapon Upgrades III
NOTES
  • This setup is designed to be used in small to medium sized fleets, without logistical support. Hence the active shield tank.
  • The trick here is to get closer to the target, orbit as close as possible. Your tank will let you get close and from there your tight orbit will increase your survivability.
  • It is possible to swap out the resist rig for an projectile weapons rig. The most effective would be a +tracking or a +damage. Tracking gets priority because that gives you higher sustained damage (you can hit your target every time!). It's better to hit 3x for 200 damage then once for 500 damage.
Heavy Fleet Tackle
Jaguar: Heavy Fleet Tackle
EFT
[Jaguar, Heavy Fleet Tackle]
150mm Light AutoCannon II
150mm Light AutoCannon II
150mm Light AutoCannon II

1MN Microwarpdrive II
Fleeting Progressive Warp Scrambler I
Stasis Webifier II
Medium Ancillary Shield Booster

Damage Control II
Type-D Attenuation Signal Augmentation
Nanofiber Internal Structure II
Overdrive Injector System II

Small Core Defense Field Extender I
Small Core Defense Field Extender I



Cap Booster 50 x1
Barrage S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PRE-RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This is a sample heavy tackle fit. It works "as is" but feel free to transform it to the needs of the fleet.


Tactics

No sub-article about Jaguar roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Jaguar here.