Impairor
RELATED UNI-WIKI REFERENCES
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The Impairor-class frigate has been mass-produced by the Amarr Empire for decades. It is the most common spacevessel sighted within the Amarrian boundaries, and is used both as a basic trade vessel and as a small-scale slave transport. SHIP BONUSES
Traits:
Ship Attributes
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Summary
The Impairor is the Amarr Rookie Ship. This ship is given free of charge to Amarr players who, while flying the pod, dock at a station at which they have no ship. It has no blueprint and can not be manifactured or reprocessed.
Skills
Further information about additional or recommended skills to pilot Impairor for a specific or it's common role(s) can be written here.
Fitting
Dual Modal Pulse Laser I
Dual Modal Pulse Laser I
Cap Recharger I
Limited 1MN Afterburner I
Small Armor Repairer I
Pseudoelectron Containment Field I
Hobgoblin I x1
Multifrequency S x1
- A basic set-up, useful for running level 1 missions and tutorial.
- With all skills at V and before fleet boosts, this ship has 1.3 K EHP, flies at 893 m/s (1153 m/s with AB overheated) and align in 5 s (3.5 s with AB off). The capacitor will last for 1 min 1 s.
- Damage is 58 dps at 3.1 + 1.9 km with Multifrequency crystals
Notes
Non-Amarr ship collectors can obtain a copy of this ship by visiting an Amarr starting station and completing Aura's tutorial missions or it can be obtained via contract from another player.