Ishtar
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While not endowed with as much pure firepower as other ships of its category, the Ishtar is more than able to hold its own by virtue of its tremendous capacity for drones and its unique hard-coded drone-control subroutines. SHIP BONUSES
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Ship Attributes
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Summary
One of the best cruiser class ships, the Ishtar can deal some serious damage with drones with a good tank. The Ishtar has the bandwidth to field a full flight of heavy or sentry drones, and with Heavy Assault Ships 4 it has a 325m3 drone bay, allowing it to carry several different drone flights. With a balanced 5 mid, 5 low slot layout the Ishtar can be shield or armor tanked. Without refitting the Ishtar can deploy sentry drones and snipe, or heavy drones and brawl up close, while carrying light and medium drones to deal with smaller ships. With its hybrid damage bonus it can fit blasters to add to its short range damage or rails to add to its sniping ability.
Skills
Further information about additional or recommended skills to pilot Ishtar for a specific or it's common role(s) can be written here.
Fitting
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Core Probe Launcher I
Experimental 10MN Afterburner I
Drone Navigation Computer II
Omnidirectional Tracking Link II
Cap Recharger II
Data Analyzer II
Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Drone Damage Amplifier II
Medium Ancillary Current Router I
Medium Anti-Explosive Pump I
Hammerhead II x5
Ogre II x5
Hobgoblin II x5
Salvage Drone I x5
Vespa EC-600 x5
Caldari Navy Thorium Charge M x1
Core Scanner Probe I x1
- An older basic set-up to do Radar sites updated for Odyssey 1.1.
- Can be switched to Magnetometric sites by changing the Codebreaker by an Analyzer.
- The blasters are used mostly to get rid of frigates or drones that get too close.
- As fitted, with all skills at V and before fleet boost, this ship has 41.6 K EHP, flies at 521 m/s (665 m/s with AB overheated) and align in 9.2 s (6.8 s with AB off). The capacitor is stable.
- Damage varies between 685 at 2.6 + 3.8 km with Caldari Navy Thorium and Ogre II drone to 292 at 85 km with Hammerhead II drones.
- Switch drones according to the target ship size. Good drone skills are required to fly this properly.
Drone Link Augmentor II
Medium Unstable Power Fluctuator I
Experimental 10MN Microwarpdrive I
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
F-90 Positional Sensor Subroutines
Conjunctive Magnetometric ECCM Scanning Array I
Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Sentry Damage Augmentor I
Medium Sentry Damage Augmentor I
Garde II x5
Hobgoblin II x5
Hammerhead II x5
Vespa EC-600 x5
Curator II x5
Scan Resolution Script x1
- A snipping fit that can project damage to 109 km. The ECCM module can be replaced to taste, but the minimum anount of CPU left without implants limit choices. With implants, a Remote Sensor Dampener might be useful. Updated for Odyssey 1.1.
- As fitted, with all skills at V and before fleet boost, this ship has 37.8 K EHP, flies at 1452 m/s (2056 m/s with MWD overheated) and align in 9.2 s (6.8 s with MWD off). The capacitor is stable.
- Damage varies between 722 dps at 62.8 + 12 km with Garde II sentries to 587 at 109 km (max drone control range) with Curator II sentries.
Tactics
No sub-article about Ishtar roles or piloting tactics. You can write them here.
Notes
In Mesopotamian mythology, Ishtar was the goddess of love and war. Also known as Astarte.