Scythe

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EVE University Database
 
Ship Database
Scythe
Scythe
Minmatar Republic
Minmatar Republic
Standard Cruisers
Scythe Class
RELATED UNI-WIKI REFERENCES

The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. With its redesign, past firmware upgrades for mining output were tossed out entirely in favor of two new separate systems that focused on shield transporting and logistics drones respectively.

SHIP BONUSES

Traits:
Minmatar Cruiser skill bonus per level:
12.5% bonus to Shield Transporter boost amount
5% reduction in Shield Transporter capacitor use

Role Bonus:
1000% bonus to Shield Transporter range
100% bonus to Logistic Drone repair amount

Required Skills
  • Minmatar Cruiser I41m
    • Spaceship Command II47m
    • Minmatar Destroyer III8h 53m
      • Minmatar Frigate III8h 53m
        • Spaceship Command I8m
Training Time what's this?
19h 22m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Scimitar
Scimitar.jpg
CornerT2s.png
Scimitar
Logistics Cruisers Scythe Class
Icon hi slot.png4 (1/2) Icon mid slot.png5 Icon low slot.png4
Icon powergrid.png735 MW Icon cpu.png445 tf
Icon velocity.png253 m/sec
Icon capacity.png440 m³
, Scythe Fleet Issue
Scythe Fleet Issue.jpg
CornerTFs.png
Scythe Fleet Issue
Faction Cruisers Scythe Class
Icon hi slot.png5 (4/4) Icon mid slot.png5 Icon low slot.png5
Icon powergrid.png745 MW Icon cpu.png400 tf
Icon velocity.png280 m/sec
Icon capacity.png440 m³

Ship Attributes

Fittings
Powergrid
powergrid
310 MW
CPU
cpu output
315 tf
Capacitor
capacitor
1,250 GJ
High
high slots
3
Launchers
launcher slots
1
Turrets
turret slots
2
Medium
medium slots
5
Low
low slots
5
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
250 m/s
Inertia Modifier
inertia modifier (agility)
0.6
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
7.78 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
45 m³
Drone Bandwidth
drone bandwidth
45 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
52.5 km
Max Locked Targets
max. locked targets
8
LADAR Sensor
LADAR sensor strength
12 points
Sig. Radius
signature radius
75 m
Scan Res.
scan resolution
315 mm
Structure
Structure Hitpoints
structure hitpoints
1,300 HP
Mass
ship mass
11,110,000 kg
Volume
ship volume
89,000 m³
Cargo Capacity
cargo capacity
475 m³
Armor
Armor Hitpoints
armor hitpoints
1,100 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,400 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Scythe is a T1 logistics cruiser, with bonuses to shield repair. It is designed to support 3 medium shield transporters and a shield tank and be cap stable, but getting the Scythe both cap stable and have a good tank can be tricky for low skilled pilots.

Skills

Further information about additional or recommended skills to pilot Scythe for a specific or it's common role(s) can be written here.

Fitting

PvP AB
Scythe: PvP AB
EFT
[Scythe, PvP AB]
Medium S95a Partial Shield Transporter
Medium S95a Partial Shield Transporter
Medium S95a Partial Shield Transporter

Experimental 10MN Afterburner I
Conjunctive Ladar ECCM Scanning Array I
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Damage Control II
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I

Medium Capacitor Control Circuit I
Medium Core Defense Field Extender I
Medium Anti-EM Screen Reinforcer I


Medium Shield Maintenance Bot I x4
Light Shield Maintenance Bot I x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Afterburner III
  • Shield Emission Systems II
  • Energy Grid Upgrades II
  • Hull Upgrades IV
  • Tactical Shield Maniuplation I
  • Minmatar Cruiser IV
NOTES
  • Krcik88 suggested PvP fit. very tight on CPU. You could uprate the Capcitor Power Relay to tech II if you have the skills.
PvP AB upgrade
Scythe: PvP AB upgrade
EFT
[Scythe, PvP AB upgrade]
Medium S95a Partial Shield Transporter
Medium S95a Partial Shield Transporter
Medium S95a Partial Shield Transporter

Experimental 10MN Afterburner I
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Damage Control II
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Diagnostic System I

Medium Capacitor Control Circuit I
Medium Core Defense Field Extender I
Medium Anti-EM Screen Reinforcer I


Medium Shield Maintenance Bot I x4
Light Shield Maintenance Bot I x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Afterburner V
  • Shield Emission Systems IV
  • Energy Grid Upgrades IV
  • Shield Upgrades V
  • Hull Upgrades IV
  • Tactical Shield Maniuplation IV
  • Minmatar Cruiser V
NOTES
  • This upgrade will give your ship atleast 10K more Effective Hit points (EHP). The fitted ship should cost less then 20M isk, but you might need some implants to get started.

  • These implants can help if your skills are not at V:

  • Zainou 'Gnome' Shield Upgrades SU-603
  • Zainou 'Gnome' Shield Emission Systems SE-803
  • Zor's Custum Navigation Link

  • If you need more or higher implants, its beter to wait with the upgrade.
PvP MWD
Scythe: PvP MWD
EFT
[Scythe, PvP MWD]
Medium S95a Partial Shield Transporter
Medium S95a Partial Shield Transporter
Medium S95a Partial Shield Transporter

Experimental 10MN Microwarpdrive I
Conjunctive Ladar ECCM Scanning Array I
Large F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Damage Control II
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Medium Shield Maintenance Bot I x4
Light Shield Maintenance Bot I x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • High Speed Maneuvering III
  • Shield Emission Systems IV
  • Shield Upgrades V
  • Hull Upgrades IV
  • Tactical Shield Maniuplation IV
  • Minmatar Cruiser V
NOTES


Tactics

A Scythe is cap stable ship and don't need energy for other logistics ships, but that does not mean that its a solo logistic ship. It's inexpensive, that also means you need to use the same tactics as smaller damage dealers to bigger ships. Just as that the DD ships focus all their guns at one ship to kill it, the logistics pilots need to work as a team to save a ship. If more then one of the fleet ships is under attack the logi 'squad' leader calls the ship to rep for shields. For more information please read:

Notes

This vessel qualifies for the University PYOS, BYOM, and Mining Loaner Fleet programs.