Nighthawk
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Name: Nighthawk SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
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Summary
The Nighthawk is a Caldari command ship bonused for missiles. It is more suited to damage dealing than the Vulture, certainly at short range, but its 5/5 slot layout makes it slightly less tanky than the Vulture's 6/4 layout, so the Vulture is generally preferred for fleet boosting.
Skills
Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.
Fitting
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Siege Warfare Link - Shield Harmonizing II
Siege Warfare Link - Active Shielding II
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Field II
Phased Weapon Navigation Array Generation Extron
Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Medium Polycarbon Engine Housing I
Medium Bay Loading Accelerator I
Hobgoblin II x5
Caldari Navy Mjolnir Heavy Assault Missile x1
- A brawling range PvP fit with 2 warlinks modules. Shield Warfare are assumed herein, but the Nighthawk is also bonused for Information Warlinks. Updated for Odyssey 1.1.
- With all skills at V, WITH fleet bonuses from this ship and assuming a Shield Warfare Mindlink in slot 10, this ship has 103 K EHP, flies at 1058 m/s (1495 m/s with MWD overheated) and align in 9.9 s (7.4 s with MWD off). The capacitor will last 3 min 30 s.
- Damage is 607 dps at less than 20.3 km.
- The Target Painter can be replaced by an ECCM, a point, a scram, a web or another ECM module, to taste.
Tactics
No sub-article about Nighthawk roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Nighthawk here.