Hel

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EVE University Database
 
Ship Database
Hel
Hel
Minmatar Republic
Minmatar Republic
Supercarriers
Hel Class
Highlight
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design.

Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.

”Imagine a swarm of deadly hornets pouring from the devil's mouth. Now imagine they have autocannons.”
-Unknown Hel designer

SHIP BONUSES

Minmatar Carrier bonuses (per skill level):
50% bonus to Capital Remote Armor Repairer and Capital Remote Shield Booster range
7.5% bonus to Capital Remote Armor Repairer and Capital Remote Shield Booster amount
• Can deploy one additional Fighters or Fighter Bombers
• Can fit 1 additional Warfare Link module
Role Bonus:
200% bonus to Fighter and Fighter Bomber control range
100% bonus to Fighter, Fighter Bomber hitpoints and damage
• Can fit Remote ECM Burst
• Immune to all forms of Electronic Warfare
• This ship class is only capable of carrying Fighters and Fighter Bombers in its drone bay

Required Skills
Training Time what's this?
147d 13h 43m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
650,000 MW
CPU
cpu output
950 tf
Capacitor
capacitor
65,000 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
7
Low
low slots
5
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
80 m/sec
Inertia Modifier
inertia modifier (agility)
0.04
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
78.15 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
175,000 m³
Drone Bandwidth
drone bandwidth
7,500 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
138.75 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
150 points
Sig. Radius
signature radius
11,640 m
Scan Res.
scan resolution
55 mm
Structure
Structure Hitpoints
structure hitpoints
420,000 HP
Mass
ship mass
1,409,375,000 kg
Volume
ship volume
51,000,000 m³
Cargo Capacity
cargo capacity
1,360 m³
Fuel Capacity
capacity
5,000 m³
Armor
Armor Hitpoints
armor hitpoints
480,000 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
891,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

You can write a summary for Hel here.

Skills

Further information about additional or recommended skills to pilot Hel for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Hel.

Tactics

No sub-article about Hel roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Hel here.