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Revision as of 09:42, 12 November 2025 by Evon R'al (talk | contribs) (Create article.)
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EVE University Database
 
Ship Database
Skua
Skua
Skua
! faction missing !
! hulltype missing !
RELATED UNI-WIKI REFERENCES
EXTERNAL LINKS


SHIP BONUSES

Destroyer bonuses (per skill level):
3% bonus to Light Missile launcher and Rocket launcher rate of fire
15% reduction in missile launcher reload time
5% reduction in module heat damage amount taken
Command Destroyer bonuses (per skill level):
5% reduction in Micro Jump Field Generator spool up time
2% bonus to Shield Command and Information Command Bursts
Role Bonus:
95% reduction in powergrid requirements for Command Busts • Can fit MicroJump Field Generators
• Can use one Command Burst module
Misc Bonus:
33% Bonus to Light Missile and Rockets damage
95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements
• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 2 seconds.
• Defense Mode
33.3% bonus to all Shield resistances while Defense Mode is active
33.3% reduction in ship signature radius while Defense Mode is active
33.3% bonus to shield recharge time while Defense Mode is active
• Propulsion Mode
66.6% bonus to max velocity while Propulsion Mode is active
66.6% bonus to ship inertia modifier while Propulsion Mode is active
• Sharpshooter Mode
66.6% bonus to Light Missile velocity while Sharpshooter Mode is active
250% bonus to Rocker velocity while Sharpshooter Mode is active
33.3% bonus to Light Missile and Rocker damage while Sharpshooter Mode is active
100% bonus to sensor strenght and targetting range while Sharpshooter Mode is active
66.6% increased resistance against hostile Sensor Dampeners and Weapon Disruptor while Sharpshooter Mode is active

Required Skills

TBD

Training Time what's this?
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
57 MV
CPU
cpu output
270 tf
Capacitor
capacitor
700 GJ
High
high slots
6
Launchers
launcher slots
5
Turrets
turret slots
0
Medium
medium slots
6
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
0 m/s
Inertia Modifier
inertia modifier (agility)
0.0
Warp Speed
inertia modifier (agility)
0 AU/s
Base Time to Warp
base time to warp
?
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
0 km
Max Locked Targets
max. locked targets
0
Multi Sensor
Multitype sensor strength
0 points
Sig. Radius
signature radius
0 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
0 HP
Mass
ship mass
0 kg
Volume
ship volume
0 m³
Cargo Capacity
cargo capacity
0 m³
Armor
Armor Hitpoints
armor hitpoints
0 HP
Armor Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
0
KIN
kinetic resistance
0
EXP
explosive resistance
0
Shields
Shield Capacity
shield hitpoints
0 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
0
KIN
kinetic resistance
0
EXP
explosive resistance
0


Summary

The Skua and the Anhinga are the Alliance Tournament XXI prize ships. A total of 280[1] ships where rewarded (140 of each).

Skills

Further information about additional or recommended skills to pilot Skua for a specific or its common role(s) can be written here.

Tactics

No sub-article about Skua roles or piloting tactics. You can write them here.

Notes

Based on the Caldari Jackdaw Tech III Destroyer.

Patch Notes