RELATED UNI-WIKI REFERENCES
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The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.
SHIP BONUSES
Amarr Frigate Skill Bonus: 10% bonus to Remote Armor Repair System repair amount 10% reduction in Remote Armor Repair System capacitor use Role Bonus: 500% bonus to range of remote armor repair systems
Required Skills
Training Time what's this?0d 9h 1m
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Grouping
▪ Variations Purifier
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Can Use Covert Ops Cloak
45 MW 305 tf
300 m/sec
260 m³
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Ship Attributes
Fittings |
High 3
Launchers 3
Turrets 2
Rig
3
small
Calibration 400
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Navigation |
Base Time to Warp 6.44 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 5 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 330 HP
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Armor |
Armor Hitpoints 500 HP
Armor Resistances
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Shields |
Shield Capacity 225 HP
Shield Resistances
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Summary
You can write a summary for Inquisitor here.
Skills
Further information about additional or recommended skills to pilot Inquisitor for a specific or it's common role(s) can be written here.
Fitting
Template:Fittings
Tactics
No sub-article about Inquisitor roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.
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