Imperial Navy Slicer

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Imperial Navy Slicer
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Imperial Navy Slicer
Amarr Empire
Amarr Empire
Faction Frigates
Slicer Class
RELATED UNI-WIKI REFERENCES

The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents. Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease.

SHIP BONUSES

Amarr Frigate Skill Bonus:
10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage per level

Required Skills
  • Amarr Frigate II1h 34m 18s
    • Spaceship Command I8m
Training Time what's this?
0d 1h 42m 18s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
50 MW
CPU
cpu output
125 tf
Capacitor
capacitor
500 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
2
Low
low slots
5
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
350 m/s
Inertia Modifier
inertia modifier (agility)
3.3
Warp Speed
inertia modifier (agility)
6 AU/s
Base Time to Warp
base time to warp
4.59 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
40 km
Max Locked Targets
max. locked targets
5
RADAR Sensor
RADAR sensor strength
11 points
Sig. Radius
signature radius
38 m
Scan Res.
scan resolution
675 mm
Structure
Structure Hitpoints
structure hitpoints
600 HP
Mass
ship mass
1,003,000 kg
Volume
ship volume
16,500 m³
Cargo Capacity
cargo capacity
130 m³
Armor
Armor Hitpoints
armor hitpoints
725 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
550 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Imperial Navy Slicer is a ship with a distinctive role - that of a fast frigate sized kiter/sniper. Its impressive optimal range bonus allows it to snipe at long range with beam lasers, or to kite very effectively with pulse lasers loaded with scorch. It only has 2 turret slots, but its ship bonus can give them the damage of more than 4, while only needing the fitting and cap for two. Finally, the ship has a fast base speed and low mass, making it very quick and agile.

Skills

Further information about additional or recommended skills to pilot Imperial Navy Slicer for a specific or it's common role(s) can be written here.

Fitting

Kiting
Imperial Navy Slicer: Kiting
EFT
[Imperial Navy Slicer, Kiting]
Small Focused Pulse Laser II
Small Focused Pulse Laser II

Limited 1MN Microwarpdrive I
Warp Disruptor II

Heat Sink II
Tracking Enhancer II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Overdrive Injector System II

Small Energy Collision Accelerator I
Small Energy Locus Coordinator I
Small Low Friction Nozzle Joints I



Scorch S x2
Imperial Navy Multifrequency S x2

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Amarr Frigate V
  • Small Energy Turret V
  • Small Pulse Laser Specialization IV
NOTES
  • Fairly standard kiting slicer, use Scorch 99% of the time for PvP
  • With Limited 1MN MWD you can fit a small repper instead of the overdrive injector
  • If you are comfortable with it you can use a Gistii B-Type MWD. It isn't too expensive and the extra cap helps ALOT, this means that you might not be able to fit a repper
High Skill
Imperial Navy Slicer: High Skill
EFT
[Imperial Navy Slicer, High Skill]
Small Focused Pulse Laser II
Small Focused Pulse Laser II

Gistii B-Type 1MN Microwarpdrive
Warp Disruptor II

Heat Sink II
Heat Sink II
Tracking Enhancer II
Co-Processor II
Nanofiber Internal Structure II

Small Energy Collision Accelerator I
Small Processor Overclocking Unit I



Imperial Navy Multifrequency S x2
Scorch S x2

Fitting template high slot label.png
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Icon hi slot.png
Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Amarr Frigate V
  • Small Energy Turret V
  • Small Pulse Laser Specialization IV
NOTES
  • This slicer is a bit slow, but does more dps.
  • This fit can engage less things unless you have great nav skills, and some implants to back it up. It is recommended to have Skirmish links when using this fit because of its (relatively) low speed.
  • The fitting is very tight on CPU, possibly requiring replacing a heat sink with another co-processor.


Tactics

No sub-article about Imperial Navy Slicer roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Imperial Navy Slicer here.