Eris
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Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft. SHIP BONUSES
Destroyer Skill Bonus:
Ship Attributes
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Summary
The Eris is the Gallente Interdictor. An interdictor's primary purpose on the battlefield is to keep enemies from fleeing into warp over a wide area (i.e. an AoE point). However, because the Eris is split on weapon bonuses, it's not a very popular ship. Also working against it is the fact that it's still a destroyer-class vessel, making it a prime target for cruisers as well as frigates.
Skills
Further information about additional or recommended skills to pilot Eris for a specific or it's common role(s) can be written here.
Fitting
Interdiction Sphere Launcher I
Interdiction Sphere Launcher I
Prototype Cloaking Device I
Limited 1MN Microwarpdrive I
Medium Shield Extender II
Co-Processor II
Co-Processor II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Small Core Defense Field Extender I
Small Core Defense Field Extender I
Warp Disrupt Probe x1
Tactics
For more information on piloting an Interdictor effectively, especially in a fleet situation, see the main article.
Notes
You can write additional notes for Eris here.